Vocelli Posted January 31 Share Posted January 31 (edited) Week 4 Gold Medal Pick By Kermit Jr. Pac-Man CLARIFICATION: No use of CHEATS, emulation advantages, bugs, cart frying or other variables that gives you an unfair advantage in this HSC. Please assume you have to follow the game difficulty and mode for the playing week/s. There cannot be any game enhancements or favorite settings to play in the 2600 HSC, unless you are given authorization to do so by your humble yet strict MODERATOR! Vocelli Jr. Pac-Man Released By: Atari Left Difficulty: B Right Difficulty: B Game Mode: 1 (Default Game) Post your scores right here in this thread, and we will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone else. The deadline for posting scores is Midnight (EST) the evening of, Feb 11, 2024 Bonus: Egg Hunt (by Kermit): To earn 5 bonus points, you must submit a photo of a game displaying the game developer's name or initials. ~ MUST be an Atari 2600 Game Screen Shot. NO Homebrew/NO Hacks no protos. But must be from an Atari 2600 game. ~ You cannot use any other game that someone else uses. ~ And please state your game. Earn an additional 5 bonus points (10 points total) if it is a newly discovered Easter Egg not already documented. This will be verified by myself or Kermit Jr. Pac-man Scores 69460 - Kermit (+50) 65240 - OyamaFamily (+49) 63080 - McCallister (+48) 59730 - ZilchSr (+47) 52240 - FakeCortex (+46) 51050 - JasonAtari (+45) 46270 - AtariSphinx (+44) 38690 - Vocelli (+43) 37820 - CapitanClassic (+42) 35850 - DrMooCowz (+41) 32240 - CentipedeFan (+40) 32090 - WarZownd (+39) 31460 - Alex (+38) 30270 - JasonHRB (+37) 28870 - Keilbaca (+36) 27340 - GBAG (+35) 26240 - PengPeng (+34) 25820 - JacobZu7Zu7 (+33) 25140 - Mikey (+32) 23960 - Absalon (+31) 23790 - AGB (+30) 23630 - MoisesTuseto (+29) 23080 - Micha (+28) 22890 - Mchetzel (+27) 22520 - ClassicGamer (+26) 22350 - Keir (+25) 21660 - HumanPacman (+24) 18230 - GType (+23) 17740 - TheActivisionary (+22) 17280 - Evandro (+21) 16950 - JamesBradWitt (+20) 16010 - Mack (+19) 14890 - 5x7 (+18) 14880 - Atarian7 (+17) 14050 - AtariWarlord (+16) 13990 - Alena (Welcome!) (+15) 13190 - Krytol (+14) 12540 - JimHopper (Welcome!) (+13) 11110 - DomBradley (+12) 10590 - LaurenTyler (+11) 10370 - Slider (+10) 10130 - LittlemanJack (+9) Bonus Easter Egg Hunt Yars' Revenge - Absalon Adventures of Tron - CentipedeFan Adventure - DrMooCowz Carnival - McCallister Fathom - CapitanClassic Missile Command - Mack Communist Mutants from Space - AtariWarlord Kool-Aid Man - Warzownd Subterranea - MoisesTuseto Indiana Jones - ClassicGamer Reactor - JasonAtari ET - Keir Defender - Kermit Taz - AtariSphinx Sprintmaster - PenfPeng Desert Falcon - OyamaFamily Sorcerers Apprentice - LaurenTyler California Games - JasonHRB Towering Inferno - Vocelli Fire Fighter - 5x7 Bugs Bunny - Alena DragonStomper - ZilchSr California Games - DomBradley Picnic - GType Overall Standings Remember The Top 26 will Qualify for the End of Season Tournament!!! 172 CentipedeFan 160 ZilchSr 157 Kermit 154 PengPeng 138 JasonAtari 138 WarZownd 137 McCallister 133 GBAG 131 Alex 129 Capitain Classic 126 Keilbaca 117 DomBradley 117 JasonHRB 115 Absalon 115 RetroBreakout 113 Slider 110 AtariSphinx 108 SkippyBCoyote 106 HumanPacman 100 JamesBradWitt 97 AtariWarlord 95 Mikey 95 Micha 95 Vocelli 88 Keir 80 ClassicGamer 80 OyamaFamily 79 Mack 75 LaurenTyler 70 Evandro 68 5x7 67 RetroRussell 59 MoisesTuseto 59 Zoyx 58 GType 57 MustardCowboy 56 SneakyTurtleEgg 53 JacobZu7Zu7 49 Dr Moocowz 47 Krytol 37 TheActivisionary 36 RetroDean 35 AGB 35 RGC 34 LittlemanJack 34 Mchetzel 28 FakeCortex 26 JeremiahK 23 SnowBound 20 RedMiller 1 Atarian7 Season 15 will have: Here is what we can expect: ~ Silver Medal Pick by ZilchSr ~ Bronze Medal Pick by JasonAtari ~ Paper Medal Pick by ~ Company Weeks ~ Challenge Week ~ Special Weeks ~ HomeBrew Weeks ~ Buddy System Week ~ Paddle weeks ~ Play or Replay week ~ Beat the Leaders ~ Beat the Leaders Tournaments Start at the Beginning of June 2024! The TOP 26 will qualify for the End the Season Challenge. The End of Season Challenge is: Major Leagues Survivor 3 Strikes Tourney ~ The Top 13 Players will Qualify ~ It will last 3 Rounds (No more or no less) ~ 3 Games per round and 2 weeks per round ~ Receive a STRIKE by finishing in the bottom half of scores for each game. ~ The GOAL… Just survive by not getting 3 strikes. ~ Any Player NOT receiving 3 strikes by the end of the 3 Rounds, gets to pick a game for Season 16. ~ The Top 4 Ranked players from Regular Season will have a hand in picking the 3 games each round. ~ Final Medals will be awarded based on: least amount of strikes. Number of 1st place finishes. Number of 1st+2nd Place finishes. Then number of 1st+2nd+3rd place finishes. (The Major Leagues will last 6 Weeks) Minor Leagues Survivor Tourney ~ The Players who are ranked 14-26 in Regular Season will Qualify. ~ It will last 4 Rounds (No more or no less) ~ ONE game per round and ONE week per round. ~ Finish in the bottom half in scoring for that game and you are automatically eliminated. ~ ONLY the last remaining Player will get to pick a Game for Season 16! ~ The TOP 2 ranked players will get to pick the game the first week ONLY. ~ Top 2 Scores each week will get to help choose the game. (The Minor Leagues will last 4 Weeks) Jr. Pac-Man.bin Edited February 19 by Vocelli 1 Quote Link to comment Share on other sites More sharing options...
Vocelli Posted January 31 Author Share Posted January 31 Time for the Gold Medal Pick by Kermit! And what a great on it is! While this game may be difficult at times it is well programmed and plays so well! Don't slack on the bonus... there are only so many to be found. 4 Quote Link to comment Share on other sites More sharing options...
Absalon Posted January 31 Share Posted January 31 (edited) (be quick or be dead 😇) for easter egg hunt YARS REVENGE: letters HSWWSH (for Howard Scott Warshaw) Edited January 31 by Absalon 3 Quote Link to comment Share on other sites More sharing options...
CentipedeFan Posted January 31 Share Posted January 31 (edited) Adventures of Tron by Hal Finney and G. Hightower Edited January 31 by CentipedeFan 3 Quote Link to comment Share on other sites More sharing options...
DrMooCowz Posted January 31 Share Posted January 31 Adventure 3 Quote Link to comment Share on other sites More sharing options...
+McCallister Posted January 31 Share Posted January 31 Carnival 3 Quote Link to comment Share on other sites More sharing options...
CapitanClassic Posted January 31 Share Posted January 31 Fathom Rob Fulop, Michael Becker, and Wilfredo Aguilar Related, Imagic’s old address was displayed when freeing the mermaid for the 7th time. Quote HIDDEN MESSAGE: The manual mentions to watch for a “special surprise” for completing the game. At the end of level 7, “31001 95031 LGCA” appears (picture #3 and video #1). This is actually Imagic’s old address (P.O. Box 31001, Laguna, CA 95031). 4 Quote Link to comment Share on other sites More sharing options...
mack25 Posted January 31 Share Posted January 31 I got the Missile Command one 4 Quote Link to comment Share on other sites More sharing options...
Atari_Warlord Posted January 31 Share Posted January 31 Edit: Just missed this by one post. Off to get another. Missile Command Bonus, Rob Fulop's Initials on game 13. 1 1 Quote Link to comment Share on other sites More sharing options...
Atari_Warlord Posted January 31 Share Posted January 31 Bonus - Stephen Harland Landrum initials in Communist Mutants from Space. 3 Quote Link to comment Share on other sites More sharing options...
Warzownd Posted February 1 Share Posted February 1 Kool Aid Man: Jane Terjung and Stephen Tatsumi 3 Quote Link to comment Share on other sites More sharing options...
Moisés Tuseto Posted February 1 Share Posted February 1 Bônus subterrânea 4 Quote Link to comment Share on other sites More sharing options...
classicgamer_27330 Posted February 1 Share Posted February 1 can we use cheats to get the bonus, and could we have technically got it before this bonus idea was even a good idea? Quote Link to comment Share on other sites More sharing options...
classicgamer_27330 Posted February 1 Share Posted February 1 never mind I actually just did it without cheats 3 Quote Link to comment Share on other sites More sharing options...
Vocelli Posted February 1 Author Share Posted February 1 3 hours ago, classicgamer_27330 said: can we use cheats to get the bonus, and could we have technically got it before this bonus idea was even a good idea? Not sure what you are referring to using cheats. What we are looking for is original Developers/Programmers Name or Initials in an Atari 2600 Game. Let us not overthink the bonus. Thanks! 1 1 Quote Link to comment Share on other sites More sharing options...
Warzownd Posted February 2 Share Posted February 2 I fought tooth and claw for this 25120 XD 3 1 Quote Link to comment Share on other sites More sharing options...
Jason_Atari Posted February 2 Share Posted February 2 Bonus: Reactor CH = Charlie Heath 2 Quote Link to comment Share on other sites More sharing options...
Keir Posted February 2 Share Posted February 2 E.T. 1 Quote Link to comment Share on other sites More sharing options...
Atari_Warlord Posted February 2 Share Posted February 2 Jr. Pac-Man = 14,050 It was a struggle just to clear one board. 4 Quote Link to comment Share on other sites More sharing options...
MichaG Posted February 2 Share Posted February 2 Wow, what a fast game! The Pacman is very nice animated! 8,820 points 1 Quote Link to comment Share on other sites More sharing options...
Jim Hopper Posted February 2 Share Posted February 2 12540 My first entry ever for this competion. Hope to join more often. I thought Jr. pacman was easier than Pacman and for young children. Hmmm.. I was wrong. 6 1 Quote Link to comment Share on other sites More sharing options...
kermit73 Posted February 3 Share Posted February 3 Bonus - Defender - Bob Polaro (BP) 2 Quote Link to comment Share on other sites More sharing options...
kermit73 Posted February 3 Share Posted February 3 Jr. Pac-Man - 40400 I think this is the most challenging Pac-Man variant I've ever played, on any console or in the arcade. The ghost AI is brutal and the game speed is quite fast. Due to the maze scrolling, you cannot always see all the ghosts, giving you even less time to react when a ghost appears from off the screen. Here are a few things I try to do: Eat the bonus toy as soon as possible, preventing it from making the large pellets which slow you down, or worse, exploding one of the energizers. Clear the middle section of the maze first. The bonus toy comes out of the ghost pen, so it's best to eat these pellets before a toy enlarges them. Be aggressive about gobbling up the ghosts after eating an energizer on the first couple boards. By the third board, they don't stay blue long enough to chase, minimizing the scoring potential until you reach boards 6-7+ with the 2000 point cat or 5000 point root beer. Most of the time, my game ends long before I reach these levels. After eating an energizer, if a blue ghost moves off screen either up or down, it will immediately reverse direction to return to the visible region of the screen. Rather than chasing a ghost at the top/bottom edge of the screen, it's sometimes better to avoid scrolling the maze, allowing the ghost to go off screen, and then meeting it when it reverses direction. After eating the ghosts, clean up the area around the energizer while the eyeballs are returning to the ghost pen. This is especially the case in dangerous corners. If being chased, try to find a path which is clear of pellets and avoid turning corners. This may seem counter-intuitive since this is the only Pac-Man game I've played where the ghosts are better at cornering than me. Keep moving. If you stop and rest somewhere, you can quickly get trapped between two ghosts. An exception to this rule is if you're waiting briefly next to an energizer for the ghosts to come to you. Minimize the amount of backtracking. I find that rather than "cleaning up" as I go, it's often better to just navigate my way around the outside of the entire maze before returning to a spot where I've left a few pellets behind. 2 4 Quote Link to comment Share on other sites More sharing options...
CentipedeFan Posted February 3 Share Posted February 3 Jr. Pac-Man 27,080 2 Quote Link to comment Share on other sites More sharing options...
AtariSphinx Posted February 3 Share Posted February 3 Bonus: Taz (Steve Woita is the programmer) 2 Quote Link to comment Share on other sites More sharing options...
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