MrChickenz Posted Wednesday at 02:18 PM Share Posted Wednesday at 02:18 PM 9 hours ago, raz0red said: So the first 2 are the standard Stella palette, so they should match, and they are what you are familiar with. It doesn't necessarily make them more right or wrong than other choices, just different. On the first page of this thread you state: Zippy the Porcupine PAL (correct palette) Amoeba Jump PAL (correct palette) What makes these games correct palette? Quote Link to comment Share on other sites More sharing options...
DEANJIMMY Posted Wednesday at 02:29 PM Share Posted Wednesday at 02:29 PM 9 minutes ago, MrChickenz said: On the first page of this thread you state: Zippy the Porcupine PAL (correct palette) Amoeba Jump PAL (correct palette) What makes these games correct palette? X4 fixes those PAL60 games to use NTSC palette (which might be too dark but Zippy looks fine😉) Quote Link to comment Share on other sites More sharing options...
MrChickenz Posted Wednesday at 02:31 PM Share Posted Wednesday at 02:31 PM (edited) When testing all 250 of my NTSC games from the beginning of all the Firmware updates I never mentioned any issues with color. I never noticed any issues with color until after 1.1x-r2. Edited Wednesday at 02:41 PM by MrChickenz 1 Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted Wednesday at 03:06 PM Share Posted Wednesday at 03:06 PM 36 minutes ago, DEANJIMMY said: X4 fixes those PAL60 games to use NTSC palette (which might be too dark but Zippy looks fine😉) I hope it is vice versa and they now use the PAL palette. 2 Quote Link to comment Share on other sites More sharing options...
raz0red Posted Wednesday at 03:07 PM Author Share Posted Wednesday at 03:07 PM Just now, Thomas Jentzsch said: I hope it is vice versa and they now use the PAL palette. Yes, that is correct. 🙂 Chris. 2 Quote Link to comment Share on other sites More sharing options...
AtariYMás009 Posted Wednesday at 03:30 PM Share Posted Wednesday at 03:30 PM 1 hour ago, MrChickenz said: You failed to mention are you PAL or NTSC. I’m referring to NTSC colors. Z26 pallet appears darker on NTSC in some games it’s too dark to see certain sprites on screen as you mention with your example with standard pallet on real hardware I always refer to PAL games, since I don't have NTSC games, this palette change has not affected me, but I have been comparing the real hardware with the standard PAL palette to show how the z26 is much more similar to the real hardware despite not being the most "realistic" Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted Wednesday at 04:05 PM Share Posted Wednesday at 04:05 PM 33 minutes ago, AtariYMás009 said: I always refer to PAL games, since I don't have NTSC games,... Most people will not know. So it ist a good idea to always mention that. Quote Link to comment Share on other sites More sharing options...
tradyblix Posted Wednesday at 07:20 PM Share Posted Wednesday at 07:20 PM (edited) 13 hours ago, MrChickenz said: I understand this is experimental Firmware. It’s my choice to use it or not. That’s why I said I could stay with 1.1x-r2 it’s not an issue for me. There are extremely great improvements with the Firmware. I just feel the change to the NTSC pallet is a downgrade. Yeah, but now you can't play Pitfall 2. This is why a baseline new firmware needs to be released. Then people can start messing around with color palettes and stuff like that. Edited Wednesday at 07:20 PM by tradyblix 1 Quote Link to comment Share on other sites More sharing options...
NicodemusLegend Posted Wednesday at 10:53 PM Share Posted Wednesday at 10:53 PM 14 hours ago, m.o.terra kaesi said: Thanks for you work guys. So I still wait with upgrading (and buying) an Atari 2600+ until we are close to 100% perfect How close are we looking for? Seems to me we're close to 100% now, and have been for a good long while.... 1 Quote Link to comment Share on other sites More sharing options...
John Stamos Mullet Posted Thursday at 12:53 AM Share Posted Thursday at 12:53 AM 1 hour ago, NicodemusLegend said: How close are we looking for? Seems to me we're close to 100% now, and have been for a good long while.... People aren’t waiting for 100%, really. They’re just holding out so they still have something to bitch about. People love complaining about game companies. Seems like a lot of people just want to talk about that and nothing else. 2 Quote Link to comment Share on other sites More sharing options...
raz0red Posted Thursday at 03:52 AM Author Share Posted Thursday at 03:52 AM (edited) New release on first post (1.1x-r5). Thanks, Chris. Edited Thursday at 03:59 AM by raz0red 5 7 Quote Link to comment Share on other sites More sharing options...
MrChickenz Posted Thursday at 04:30 AM Share Posted Thursday at 04:30 AM Thank You! Quote Link to comment Share on other sites More sharing options...
JetmanUK Posted Thursday at 09:03 AM Share Posted Thursday at 09:03 AM 5 hours ago, raz0red said: New release on first post (1.1x-r5). Thanks, Chris. Thank you Chris I will try this out later with some of the NTSC games that @MrChickenz previously had problems with. Quote Link to comment Share on other sites More sharing options...
mastic_man Posted Thursday at 10:17 AM Share Posted Thursday at 10:17 AM (edited) I would just like to say thanks for the excellent work on the new updates and dumper, the progress being made is outstanding. Just a thought on a few work arounds for Indy 500 and Star Raiders & Arm based games for those who want to play them. Star raiders has a no keyboard version and works similar to Star Master by using the consoles switches so could be made up on a home brew cart or side loaded. Indy 500 has a joystick fallback option on Stella, could this be enabled on the firmware so we can use a joystick for now? Dumpers since X.01 will no longer dump any Arm based games properly ( such as champ games ) that have been burned to eprom on home brew PCB with F4 bankswitching so the work around for those games are no longer viable. This is not really an issue as easy to revert back to dumper 1.1.0.9 or wait for melody based boards to be supported. Many thanks again to all involved with the experimental updates. Edited Thursday at 10:21 AM by mastic_man Quote Link to comment Share on other sites More sharing options...
MrChickenz Posted Thursday at 10:37 AM Share Posted Thursday at 10:37 AM (edited) 1 hour ago, mastic_man said: Just a thought on a few work arounds for Indy 500 and Star Raiders & Arm based games for those who want to play them. Star raiders has a no keyboard version works similar to Star Master by using the consoles switches so could be made up on a home brew cart or side loaded. Indy 500 has a joystick fallback option on Stella, could this be enabled on the firmware so we can use a joystick for now? These are great suggestions, there is also a version of Omega Race which uses a standard one button 2600 controller by pushing upwards for thrust. Plays just like Asteroids it’s awesome. @Thomas Jentzsch had quite a few of these game improvements with controllers. Edited Thursday at 11:19 AM by MrChickenz 2 Quote Link to comment Share on other sites More sharing options...
mastic_man Posted Thursday at 10:39 AM Share Posted Thursday at 10:39 AM Just now, MrChickenz said: These are great suggestions, there is also a version of Omega Race which uses a standard one button 2600 controller by pushing upwards for thrust. Plays just like Asteroids it’s awesome. @Thomas Jentzsch had quite a few of game’s improvements with controller s @Thomas Jentzsch is a ledgend and has done some amazing work for this community 👍 2 Quote Link to comment Share on other sites More sharing options...
MrChickenz Posted Thursday at 10:58 AM Share Posted Thursday at 10:58 AM 13 minutes ago, mastic_man said: @Thomas Jentzsch is a ledgend and has done some amazing work for this community 👍 That he is! Along with many others on here! 2 Quote Link to comment Share on other sites More sharing options...
mastic_man Posted Thursday at 11:17 AM Share Posted Thursday at 11:17 AM 18 minutes ago, MrChickenz said: That he is! Along with many others on here! Yep, some good people on here bud 👍 2 Quote Link to comment Share on other sites More sharing options...
JetmanUK Posted Thursday at 01:17 PM Share Posted Thursday at 01:17 PM (edited) 2 hours ago, MrChickenz said: These are great suggestions, there is also a version of Omega Race which uses a standard one button 2600 controller by pushing upwards for thrust. Plays just like Asteroids it’s awesome. @Thomas Jentzsch had quite a few of these game improvements with controllers. Regarding Omega Race... I wonder if the 2600 Plus could be adjusted to work this way with the cart via emulation? Or if not, could the emulation be adjusted to work with a 7800 controller's second button with this particular cart? Edited Thursday at 01:27 PM by JetmanUK 1 Quote Link to comment Share on other sites More sharing options...
Bitsized Posted Thursday at 01:25 PM Share Posted Thursday at 01:25 PM 6 minutes ago, JetmanUK said: I wonder if the 2600 Plus could be adjusted to work this way with the cart via emulation? Or if not, could the emulation be adjusted to work with a 7800 controllers second button with this particular cart? This would be a "game" changer. pun not intended/intended. Srsly, That would be great news for Omega Race. 1 Quote Link to comment Share on other sites More sharing options...
JetmanUK Posted Thursday at 01:26 PM Share Posted Thursday at 01:26 PM Just now, Bitsized said: This would be a "game" changer. pun not intended/intended. Srsly, That would be great news for Omega Race. It really would, I own it, but can't play it. 2 Quote Link to comment Share on other sites More sharing options...
JetmanUK Posted Thursday at 01:29 PM Share Posted Thursday at 01:29 PM 2 hours ago, mastic_man said: @Thomas Jentzsch is a ledgend and has done some amazing work for this community 👍 He is, and there are some other legends here too. It's a great community! 3 Quote Link to comment Share on other sites More sharing options...
Bitsized Posted Thursday at 01:57 PM Share Posted Thursday at 01:57 PM 28 minutes ago, JetmanUK said: It really would, I own it, but can't play it. I own the cart, but now grip. A guy on here owns Omega Race with the Booster Grip and a 2600+ but hasn't updated the firmware to test the cart and grip out. (Maybe it was the "Collecting" group, I don't remember) He hasn't gotten back to us about whether or not it works. But if the CX78+ works then it's game over, or game on, as it were. 1 Quote Link to comment Share on other sites More sharing options...
MrChickenz Posted Thursday at 02:03 PM Share Posted Thursday at 02:03 PM 1 minute ago, Bitsized said: I own the cart, but now grip. A guy on here owns Omega Race with the Booster Grip and a 2600+ but hasn't updated the firmware to test the cart and grip out. (Maybe it was the "Collecting" group, I don't remember) He hasn't gotten back to us about whether or not it works. But if the CX78+ works then it's game over, or game on, as it were. I believe the version I’m referring to also works with the driving controller. If I remember correctly it depends on how the difficulty switches are set. Quote Link to comment Share on other sites More sharing options...
+Philsan Posted Thursday at 02:56 PM Share Posted Thursday at 02:56 PM Thank you for L.E.M. PAL60 palette. Some European people months ago asked me which version to buy on AtariAge Store, PAL50 or PAL60. I told them to wait because PAL60 is better (same speed as NTSC) but colors were wrong on 2600+. Now they can buy PAL60 (roms are free to download). The image I use in my socials to announce 2600+ firmare updates is very suitable now. 😄 4 Quote Link to comment Share on other sites More sharing options...
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