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EA 70's Arcade Classics


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EA 70's Arcade Classics will be a collection of three classic 70's arcade games in one cartridge.

The three games in the collection are:

Lunar Rescue

Lunar Rescue a classic early shoot em up game by Taito, ran on Space Invaders hardware.  Navigate through the asteroid field to rescue each of the stranded astronauts, then dodge and shoot your way back through the invaders to return back to your mother ship.

LunarRescue-Screenshot2021-11-27151745.thumb.png.0906111c7cb46206e104f0ea5999916b.png

Depth Charge

Your battleship is under attack from squadrons of enemy subs, drop depth charges to take them out before they get you.  Time attack game, with extended time gained if you destroy enough enemy subs.

DepthCharge-Screenshot2021-07-12203017.thumb.jpg.386f80012114750b2097e41bf9c3528d.jpg

Stunt Cycle

Very early black and white stunt cycle game, reimagined for 8-bit hardware with a nice splash of colour.

StuntCycle-Screenshot2021-11-27152105.thumb.png.3b91038ab6055b1b6a0b341ae020ce7e.png

There will be versions for Colecovisions, MSX and the original Spectravideo (318/328).

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  • 1 month later...

First Beta of EA 70's Arcade Classics for the Colecovision.

All three games are merged with a menu selection screen and are working. Just needs a little bit of playtesting, some cover art, a manual etc and it will be ready for release.

 

 

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An update on EA 70's Arcade Classics for the Colecovision, feedback from testers has been pretty good and I have also made a few changes:

  • - Adjustments to main title screen, and more detailed title screens for Depth Charge and Stunt Cycle
  • - Lunar Rescue: fix to start bug when tested on GearColeco, added no move/thrust area just after mothership release, re-spawn more UFOs when you kill too many in a round.
  • - Depth Charge: Screen colour change when you reach Time Extension score, time extension applies correctly, sub point values match depth
  • - Stunt Cycle: Redid the sound effects (still no cheer - work in progress), fixed the score display bug, and reduced the landing area.

Will be released on physical cartridge soon, still need to design the packaging, write the instructions etc.

 

 

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  • 4 weeks later...

Well, the time has come, I am ready to start the pre-order process for EA 70's Arcade Classics with versions for Colecovision, MSX and Spectravideo.

I have stock of PCBS, EPROM chips, and cartridge shells to get started (and can get/make more). The final box art has come through, and I am ready to order boxes, but need to have some idea of the level of interest for each system.

Pre-orders will come with a numbered signed certificate in the order orders are placed for each system.

Prices are in Australian dollars, which gives most of the world a 30-40% discount depending on currency due to the exchange rate at the moment.

Copies can be ordered on my website here:

https://www.electricadventures.net/pages/shop

Pre-orders will run through May, with shipping to start in the 1st weeks of June 2024.

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EA70sArcadeClassics-BoxFront-MSX-20240423.thumb.png.ac03c5673a948ce2d5786ae51abda9b1.png

EA70sArcadeClassics-BoxFront-SVI-20240423.thumb.png.2b34e81b9fb61c79d334f974490f02f0.png

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