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EA 70's Arcade Classics


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EA 70's Arcade Classics will be a collection of three classic 70's arcade games in one cartridge.

The three games in the collection are:

Lunar Rescue

Lunar Rescue a classic early shoot em up game by Taito, ran on Space Invaders hardware.  Navigate through the asteroid field to rescue each of the stranded astronauts, then dodge and shoot your way back through the invaders to return back to your mother ship.

LunarRescue-Screenshot2021-11-27151745.thumb.png.0906111c7cb46206e104f0ea5999916b.png

Depth Charge

Your battleship is under attack from squadrons of enemy subs, drop depth charges to take them out before they get you.  Time attack game, with extended time gained if you destroy enough enemy subs.

DepthCharge-Screenshot2021-07-12203017.thumb.jpg.386f80012114750b2097e41bf9c3528d.jpg

Stunt Cycle

Very early black and white stunt cycle game, reimagined for 8-bit hardware with a nice splash of colour.

StuntCycle-Screenshot2021-11-27152105.thumb.png.3b91038ab6055b1b6a0b341ae020ce7e.png

There will be versions for Colecovisions, MSX and the original Spectravideo (318/328).

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  • 1 month later...

First Beta of EA 70's Arcade Classics for the Colecovision.

All three games are merged with a menu selection screen and are working. Just needs a little bit of playtesting, some cover art, a manual etc and it will be ready for release.

 

 

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An update on EA 70's Arcade Classics for the Colecovision, feedback from testers has been pretty good and I have also made a few changes:

  • - Adjustments to main title screen, and more detailed title screens for Depth Charge and Stunt Cycle
  • - Lunar Rescue: fix to start bug when tested on GearColeco, added no move/thrust area just after mothership release, re-spawn more UFOs when you kill too many in a round.
  • - Depth Charge: Screen colour change when you reach Time Extension score, time extension applies correctly, sub point values match depth
  • - Stunt Cycle: Redid the sound effects (still no cheer - work in progress), fixed the score display bug, and reduced the landing area.

Will be released on physical cartridge soon, still need to design the packaging, write the instructions etc.

 

 

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  • 4 weeks later...

Well, the time has come, I am ready to start the pre-order process for EA 70's Arcade Classics with versions for Colecovision, MSX and Spectravideo.

I have stock of PCBS, EPROM chips, and cartridge shells to get started (and can get/make more). The final box art has come through, and I am ready to order boxes, but need to have some idea of the level of interest for each system.

Pre-orders will come with a numbered signed certificate in the order orders are placed for each system.

Prices are in Australian dollars, which gives most of the world a 30-40% discount depending on currency due to the exchange rate at the moment.

Copies can be ordered on my website here:

https://www.electricadventures.net/pages/shop

Pre-orders will run through May, with shipping to start in the 1st weeks of June 2024.

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Production Update

Colecovision

  • Testing on both a real console and Phoenix with a burnt ROM completed
  • 1st production copy completed

EA70sArcadeClassics-ColecoFinalCartridge.thumb.png.2b81ca952da0c16f1c5da1582c4525aa.png

Spectravideo

  • Testing on real hardware (both a SV-328 and a SV-318) completed
  • 1st production copy completed

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And I would like just to point out this is the very 1st new cartridge release for the Spectravideo machines in 40 year!

MSX

  • Conversion from the Spectravideo final version is in progress
  • Test cartridge PCB assembled and ready for testing on hardware

Game Boxes, Shipping Boxes, and foam inserts were ordered last Friday (take about two weeks to arrive).

 

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  • 2 weeks later...
54 minutes ago, Oldschool80skid said:

I just placed my order. 😀

 

Thank you Tony for making this available. 

Thank you appreciated, just waiting for the printed boxes and I can start shipping :)  

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  • 2 weeks later...

Very excited, the game boxes have arrived, and they are top quality, nice gloss finish, and decent thickness.  Shipping of pre-orders will start over the next few days, all have been made (cartridges, manuals, stickers etc).

Just waiting on some more EPROMS (have two lots coming) and I will change the status in the shop to "In Stock".

Order through my website: Electric Adventures Shop

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Orders up to the 24th of April have all been shipped, just waiting for my next EPROM order to arrive (they have reached Singapore and should arrive mid-week) before doing the next batch.

For those in the US wanting to order locally, it will be available at the following sellers (stock is on the way):

- Good Deal Games 

- Console Moo

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  • 2 weeks later...

All pre-orders have been shipped, I have now made up some stock for each of the systems and updated the web shop so orders can be fulfilled as they are made from now on. 

The web shop lets me know when I am running low so I can make more stock (I have enough materials to last for a while).

Order through my website: Electric Adventures Shop

Note: my production process has improved as things have progressed, so we now have better foam inserts, I pre-cut 2mm off the side of the label stickers before application (I will order them this size next time) which helps with alignment.

I am working on completing two more titles, once they have finished being tested I will add a new post for each.

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  • 1 month later...

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