vhzc Posted April 27 Share Posted April 27 (edited) Hi I want to share my most recent project: Robo Tito (a.k.a Tito el robotito contra los fantasmas) It is a jumpless platformer where you control Tito, a robot that can't jump, but he can stretch to reach platforms and hang from them. Due to a programming error in his system, he is allergic to scary things. To his misfortune he is trapped in a place infested with scary things (zombies, ghosts, bats, skulls), so he have to look for an exit, avoiding to touch those spooky stuff. I have tested it on Stella and on actual hardware. But as always testing and feedback would be appreciated. FIRST DEMO Robotito Demo 1 SECOND DEMO Robotito Demo 2 DEMO 3 - More rooms - Cosmetic changes - Redesign some rooms and game mechanics. Robotito Demo 3 ntsc Robotito Demo 3 PAL Edited Saturday at 01:22 AM by vhzc 16 Quote Link to comment Share on other sites More sharing options...
+Philsan Posted April 27 Share Posted April 27 Very nice idea Vladimir and cute robot! 1 Quote Link to comment Share on other sites More sharing options...
LatchKeyKid Posted April 27 Share Posted April 27 Looks great as always! What do you plan on using the action/joystick button for if you don't mind me asking? 1 Quote Link to comment Share on other sites More sharing options...
vhzc Posted April 27 Author Share Posted April 27 2 hours ago, LatchKeyKid said: Looks great as always! What do you plan on using the action/joystick button for if you don't mind me asking? Currently I am not even sure if I will use the button at all. But if I come up with some new mechanic that require an extra step/interaction I could give it some use. Quote Link to comment Share on other sites More sharing options...
TrekMD Posted April 28 Share Posted April 28 This is really cool! 1 Quote Link to comment Share on other sites More sharing options...
+x=usr(1536) Posted April 30 Share Posted April 30 Can't. Stop. Playing. This. I'm seriously looking forward to the final version 2 Quote Link to comment Share on other sites More sharing options...
vhzc Posted May 1 Author Share Posted May 1 On 4/26/2024 at 10:36 PM, vhzc said: SECOND DEMO Robotito Demo 2 4 Quote Link to comment Share on other sites More sharing options...
+x=usr(1536) Posted May 1 Share Posted May 1 48 minutes ago, vhzc said: SECOND DEMO Robotito Demo 2 It's coming along nicely, and I now have a vendetta against the first jumping green robot Have you given consideration to an extra lives scheme? Not anything that would make it dead easy, but maybe one at the end of each level, or possibly tied to reaching a certain point and performing a certain action. The latter could be a risk / reward scenario depending on how it was done - have a control that awards a free life when operated, but make it a same-screen side quest, maybe? Toggle it on and off with the difficulty switch? Never mind - I found it Made it to End of Demo at 1051. 1 Quote Link to comment Share on other sites More sharing options...
+Karl G Posted May 1 Share Posted May 1 I really love the mechanics of this one. 1 Quote Link to comment Share on other sites More sharing options...
vhzc Posted May 1 Author Share Posted May 1 3 Quote Link to comment Share on other sites More sharing options...
vhzc Posted May 1 Author Share Posted May 1 (edited) 21 minutes ago, x=usr(1536) said: It's coming along nicely, and I now have a vendetta against the first jumping green robot Have you given consideration to an extra lives scheme? Not anything that would make it dead easy, but maybe one at the end of each level, or possibly tied to reaching a certain point and performing a certain action. The latter could be a risk / reward scenario depending on how it was done - have a control that awards a free life when operated, but make it a same-screen side quest, maybe? Toggle it on and off with the difficulty switch? The recharging point give Robo Tito an upgrade the first time it used, increasing max HP by 1, also allow Robo Tito to refill his health bar anytime he used it, but since it is not on the main route and you have to detour to reach it, it cost you time/score. vokoscreenNG-2024-04-28_22-50-05.webm Edited May 1 by vhzc 4 Quote Link to comment Share on other sites More sharing options...
Dysnomia Posted May 2 Share Posted May 2 Wow, nice! I hope that you release this on the VCS store! Quote Link to comment Share on other sites More sharing options...
Silvio Mogno Posted May 2 Share Posted May 2 That dancing zombies are so hilarious!😅 Quote Link to comment Share on other sites More sharing options...
vhzc Posted Saturday at 01:22 AM Author Share Posted Saturday at 01:22 AM On 4/26/2024 at 10:36 PM, vhzc said: DEMO 3 - More rooms - Cosmetic changes - Redesign some rooms and game mechanics. Robotito Demo 3 ntsc Robotito Demo 3 PAL 1 Quote Link to comment Share on other sites More sharing options...
vhzc Posted Saturday at 04:10 AM Author Share Posted Saturday at 04:10 AM (edited) Edited Saturday at 08:24 PM by vhzc 5 Quote Link to comment Share on other sites More sharing options...
Bomberman94 Posted Saturday at 11:35 AM Share Posted Saturday at 11:35 AM 10 hours ago, vhzc said: Many thanks for the PAL release - looks great with real Atari on CRT: 3 1 Quote Link to comment Share on other sites More sharing options...
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