lwdallas Posted May 23 Share Posted May 23 Two questions: 1) Are Jag Fonts bitstream fonts? 2) Where do I get them? I mean, surely somebody has made good reusable fonts.... er... for Atari... Maybe a better question, is there a TTF to bitstream convertor you guys use? Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted May 24 Share Posted May 24 Look in assets\fonts in your project folder Quote Link to comment Share on other sites More sharing options...
lwdallas Posted May 24 Author Share Posted May 24 2 hours ago, CyranoJ said: Look in assets\fonts in your project folder Thanks for that.... smart alec, Mr. Jones. I meant to ask ADDITIONAL fonts (you must be a D&D DM) 1 Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted May 24 Share Posted May 24 Oh, sorry, you rolled a 0. Critical fail https://nfggames.com/games/fontmaker/lister.php is a good place to look. Google is your friend! 2 2 Quote Link to comment Share on other sites More sharing options...
SlidellMan Posted May 24 Share Posted May 24 I can make some for you, and even made templates in Paint.NET if you want to make your own. Quote Link to comment Share on other sites More sharing options...
lwdallas Posted May 24 Author Share Posted May 24 Awesome! I may hit you up for them, @SlidellMan! Do you switch to the font somehow in code? I grabbed a font from the site listed by @CyranoJ but it didn't work for me. Do I have to use the sleight of hand from scroller.bas? I would prefer to just rapPrint(). Does one load the font somehow in addition to putting it in the fonts path? Quote Link to comment Share on other sites More sharing options...
Sporadic Posted May 24 Share Posted May 24 (edited) Replace the existing appropriate font bitmap for the size you are swapping out. Also, partial.bmp contains the 4 bit palette that's used for the font, so update the palette in there too. Alternatively, there are some font functions to load a palette in. Edited May 24 by Sporadic 1 Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted May 24 Share Posted May 24 2 minutes ago, Sporadic said: Replace the existing appropriate font bitmap for the size you are swapping out And to avoid the obvious next question: Set the palette with partipal.bmp. 2 Quote Link to comment Share on other sites More sharing options...
lwdallas Posted June 1 Author Share Posted June 1 @Sporadic @CyranoJ, Thank you both for that and the answers to my painfully stupid questions 3 Quote Link to comment Share on other sites More sharing options...
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