Saikyo Posted March 29, 2004 Share Posted March 29, 2004 Ok im having problems trying to change the wall layout in berzerk i know that it's possible as there are other hacks that take advantage of this Eg: High Noon, Otto's Revenge But i dont know how to do it my self also the color addresses would be nice Thanks! Quote Link to comment Share on other sites More sharing options...
neotokeo2001 Posted March 29, 2004 Share Posted March 29, 2004 Ok im having problems trying to change the wall layout in berzerki know that it's possible as there are other hacks that take advantage of this Eg: High Noon, Otto's Revenge But i dont know how to do it my self also the color addresses would be nice Thanks! The color locations are listed in the Quick Draw topic. Quote Link to comment Share on other sites More sharing options...
Saikyo Posted March 29, 2004 Author Share Posted March 29, 2004 That's cool but i still need to know how to edit walls! Quote Link to comment Share on other sites More sharing options...
neotokeo2001 Posted March 29, 2004 Share Posted March 29, 2004 That's cool but i still need to know how to edit walls! Change something, see what it did, and go from there. It's all trial and error... Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted March 29, 2004 Share Posted March 29, 2004 Yeah...this part of the code moves the playfield GFX to the screen... LF964: CPX #$56 ;2 BCS LF99D ;2 STA WSYNC ;3 TXA ;2 LSR ;2 CLC ;2 ADC $83 ;3 TAY ;2 LDA LFB01,Y ;4 STA PF0 ;3 LDA LFD01,Y ;4 STA PF1 ;3 LDA LFE01,Y ;4 LF97D: STA PF2 ;3 So $FB01, $FD01, and $FE01 will all be displayed on the same scanline...and that data is flipped for the right half of the screen. Edit, run, edit, run, edit, run... Quote Link to comment Share on other sites More sharing options...
Saikyo Posted March 30, 2004 Author Share Posted March 30, 2004 thanks i think i understand! Quote Link to comment Share on other sites More sharing options...
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