vb_master Posted May 3, 2004 Share Posted May 3, 2004 I thought that it would be neat to change the biking guy in BMX Airmaster into a skating guy. I examined the ROM in Hack-O-Matic, and I found his sprite -- many, many sprites of him. Where is the sprite that is his starting out position, where is the title screen located, and is there a way to turn the sprites up so I don't have to turn my head over to make sure the graphics I'm editing looks ok? HISTORY - Last Update - 5/9/04 5/9/04 -- Added some more skating guys positions, and filled in skating guy's head (Stan Jr's request)! 5/8/04 -- Added skating guy for the upright sprites. Thinking about changing the music at the beginning, need help disassembling! Some discoveries were made today, too. The Atari 2600 is able to mirror those sprites, so you don't have to program _each_ _and_ _every_ _direction_ ! 5/6/04 -- Cleaned up 'S', cleaned up stray X-gone-G portions, and located the bike part (logo) - 3b0a - 3b1b (flipped) and the Guy (logo) - 3b30 - 3b49 (flipped), added skating guy to title! 5/5/04 -- Rough title hack. skating_airmaster__rev_b_.zip Quote Link to comment Share on other sites More sharing options...
StanJr Posted May 4, 2004 Share Posted May 4, 2004 HOM has a "flip" feature in the "edit" toolbar that will turn the entire code on its head. Try that. You'll have to pour over all of the player sprite animations to find his starting position, shouldn't be too hard. The title screen is another matter. It will probably be broken up in the at least 3 sections, you'll have to map it out on paper to figure out how it all lines up, but once you do, it will be much easier to work with. Sounds like a really cool idea for a hack. Can't wait to see what you do! Stan Quote Link to comment Share on other sites More sharing options...
vb_master Posted May 5, 2004 Author Share Posted May 5, 2004 HOM has a "flip" feature in the "edit" toolbar that will turn the entire code on its head. Try that. You'll have to pour over all of the player sprite animations to find his starting position' date=' shouldn't be too hard. The title screen is another matter. It will probably be broken up in the at least 3 sections, you'll have to map it out on paper to figure out how it all lines up, but once you do, it will be much easier to work with. Sounds like a really cool idea for a hack. Can't wait to see what you do! Stan [/quote']I don't have an 'Edit' toolbar in my version of H-O-M or H-O-M ][, can you zip the one you have and upload it here? I am trying to dissassemble the game too, so I split it into 4kb pieces and I dissassembled each one. I don't know what to remove/change to get the 16kb BIN to recompile. Quote Link to comment Share on other sites More sharing options...
lost child Posted May 5, 2004 Share Posted May 5, 2004 The title screen is another matter. It will probably be broken up in the at least 3 sections, you'll have to map it out on paper to figure out how it all lines up, but once you do, it will be much easier to work with. You could always count how many pixels there are available (ie... 24X8) then create a file with those specs in Paintshop Pro or any paint program. Then play around and create a logo that you find pleasing. Then you can crop that logo into smaller (8X8) pieces so that it is easier for you to see where to transfer them over into HOM. Sounds like a really cool idea for a hack. Can't wait to see what you do. It is an excellent idea! I have thought about it once or twice before, but I am not skater-savvy enough to know what tricks to implement... or how to draw them. I am a BIG fan of BMX Airmaster, and I cannot wait to see where this goes! Quote Link to comment Share on other sites More sharing options...
StanJr Posted May 5, 2004 Share Posted May 5, 2004 I send you a PM. Enjoy. Quote Link to comment Share on other sites More sharing options...
vb_master Posted May 5, 2004 Author Share Posted May 5, 2004 Ok, I hacked the title into a cursive 'Skating' word. I have to locate the location of the sprites for the BMX guy on the title and the rest of the X-gone-G. Thanks Stan for the new HOM2! skating_airmaster__title_.zip Quote Link to comment Share on other sites More sharing options...
ATARI TROLL Posted May 6, 2004 Share Posted May 6, 2004 Title looks good so far vb...looks promising! Cheers Quote Link to comment Share on other sites More sharing options...
StanJr Posted May 6, 2004 Share Posted May 6, 2004 "kating" is easy to read, the "S" is much harder to see. You might try slightly bigger letters if possible. Looking good though! Quote Link to comment Share on other sites More sharing options...
vb_master Posted May 6, 2004 Author Share Posted May 6, 2004 "kating" is easy to read, the "S" is much harder to see. You might try slightly bigger letters if possible. Looking good though! I have 8x20 pixels, and the 'S' was kind of hard to contain in 8x20. I'm going to bust out the graph paper again to draw character sprites, shouldn't be too hard . Quote Link to comment Share on other sites More sharing options...
vb_master Posted May 9, 2004 Author Share Posted May 9, 2004 Ok, pictures and new BIN, please look at the HISTORY at the top of the page to see what I did, and what I need help with! EDIT: I posted the wrong BIN, posted the one with tilting sprites! skating_airmaster__tilt_.zip Quote Link to comment Share on other sites More sharing options...
ATARI TROLL Posted May 9, 2004 Share Posted May 9, 2004 seems like the graphics and play are going to work for this one. So far so good vb. Look forward to an update! Cheers Quote Link to comment Share on other sites More sharing options...
StanJr Posted May 9, 2004 Share Posted May 9, 2004 Really coming along! The funniest thing happened, I went up the half-pipe and my skater dude turned into a biker dude! I like the upside down skater on the title screen, but why is his head hollow? Can't wait to see more! Quote Link to comment Share on other sites More sharing options...
vb_master Posted May 9, 2004 Author Share Posted May 9, 2004 Simple fix, I didn't think it looked bad, anyways, I added the sideways sprites. now all to do: add crashed sprites and a turning sprite. I need help disassembling and changing the music to a more suitable theme. Please go to the first message to get the latest bin from now on! Quote Link to comment Share on other sites More sharing options...
vb_master Posted May 11, 2004 Author Share Posted May 11, 2004 I'm at a breaking point, I need some help making the sprites located from 2034 - 4a42 (flipped). I also need help changing the music from the current to somthing new, and I also need help disassembling. Thanks! Quote Link to comment Share on other sites More sharing options...
StanJr Posted May 12, 2004 Share Posted May 12, 2004 What part of the sprite do you need help with? Nukey is your music man. Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted May 12, 2004 Share Posted May 12, 2004 What?? I can barely do fx. Quote Link to comment Share on other sites More sharing options...
StanJr Posted May 12, 2004 Share Posted May 12, 2004 Yes, but you are the code monkey, if anyone knows how to jerk code around and make it do new stuff, its you. I'm sure you can help this cat locate the sound codes and help him mess with it. Quote Link to comment Share on other sites More sharing options...
vb_master Posted May 13, 2004 Author Share Posted May 13, 2004 What part of the sprite do you need help with? Some of the tilting sprites and crashing sprites (located in that space, of course )Nukey is your music man. He was able to help with Don't Get Hit..., but I wanted to change the entire score to some ringtone, maybe.I also need help disassembling, so I can change that message (is it like the scroll demo), and the music. Quote Link to comment Share on other sites More sharing options...
ATARI TROLL Posted May 13, 2004 Share Posted May 13, 2004 Revisions look great vb! Good work on the up and down sprites! Quote Link to comment Share on other sites More sharing options...
StanJr Posted May 13, 2004 Share Posted May 13, 2004 What part of the sprite do you need help with? Some of the tilting sprites and crashing sprites (located in that space, of course ) That would entirely depend on what your other animations are already doing. Best thing you can do is make a character map on some graph paper and work out what he will be doing in each of the animations, and remember that it doesn't absolutely have to correspond to what the biker dude did. Quote Link to comment Share on other sites More sharing options...
ATARI TROLL Posted June 12, 2004 Share Posted June 12, 2004 VB any updates to this one?? Cheers Quote Link to comment Share on other sites More sharing options...
Brad2600 Posted June 12, 2004 Share Posted June 12, 2004 I hardly noticed this hack but after seeing a screenshot, it looks promising. Looks almost as good as Skate or Die for the NES in that screenshot. Quote Link to comment Share on other sites More sharing options...
vb_master Posted June 23, 2004 Author Share Posted June 23, 2004 After a _long_ vacation I have come to some conclusions; 1. The crashing sprite will be the skating guy sliding with his skateboard, just a single sprite. 2. Decompiling is a must, how do you do a 16k game? 3. Music changes -- I have to find a do-able music score. I also came up with another hack idea (going along with the sports theme); Motorodeo -> Motorcross I will start working on updating Skating Airmaster ASAP. Quote Link to comment Share on other sites More sharing options...
vb_master Posted June 26, 2004 Author Share Posted June 26, 2004 There is too much sprite designing for a single person to do. There are still more than 50 sprites to design. If someone would like to help, download Rev B and take a look at the sprites contained from addresses 2034 - 2a42, both are flipped. I have already started work on the simpler sprites - the upright crashing sprites, which I think are easier to do than tilt crashing ones. Here is mine, you may base others off this. Quote Link to comment Share on other sites More sharing options...
ATARI TROLL Posted June 27, 2004 Share Posted June 27, 2004 Dude that looks awesome. Can you possibly post a updated version? Cheers Quote Link to comment Share on other sites More sharing options...
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