Heaven/TQA Posted December 27, 2001 Share Posted December 27, 2001 ...as usual in the software business... sorry...i promissed you a working demo version till christmas. unfortunatly i was not in the mood to touch my assembler... maybe end of january finsihed project... sorry guys... heaven/tqa Quote Link to comment Share on other sites More sharing options...
+-^CrossBow^- Posted December 27, 2001 Share Posted December 27, 2001 Hey, No rush, your the man behind the wheel of your own project. I say take as long as you need and focus more towards making the game you really want to make and not making something to satisfy us. That mistake is already made all too often in the software business now. In fact, now you see why so many game companies try not to but a date on when they expect something to be released or finished because of delays which always come up. Just use the politically correct response of "It will be done, when it is done." And you will be more the happier. Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted December 27, 2001 Author Share Posted December 27, 2001 i am working in entertainment software business as product manager... so i know exactly what you mean... but in real life you have to hit the milestones and release dates otherwise you loose money... i just wanted to be correct when announcing a demo before christmas... hve Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted January 6, 2002 Author Share Posted January 6, 2002 new version 0.3 ready (but not uploaded yet...) - pal/ntsc check implemented esp. for eckhard ;=) - big sprites working - game logic for game mode "1 player easy" started more to come later... as i am coder on 8bit machines since 1986 i have to force me to think it is a rom cartdridge... because i wanted to have the player scores "INC"ed in ROM... fortunatly i found this bug before it causes me nightmares... ;=) heaven Quote Link to comment Share on other sites More sharing options...
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