Cousin Vinnie Posted June 2, 2004 Share Posted June 2, 2004 Hey guys, my post about the Game Genie thing was a joke. There is no Game Genie for the Atari. I didn't think anyone would believe that. Sorry for the confusion Cousin Vinnie Quote Link to comment Share on other sites More sharing options...
Tempest Posted June 2, 2004 Share Posted June 2, 2004 I wonder if one could be done. Didn't someone make something similar for the 2600 (Cheata?)? I don't know exactly how the NES version worked but I can't see why the technology wouldn't work on the 7800. Tempest Quote Link to comment Share on other sites More sharing options...
Mord Posted June 2, 2004 Share Posted June 2, 2004 I wonder if one could be done. Didn't someone make something similar for the 2600 (Cheata?)? I don't know exactly how the NES version worked but I can't see why the technology wouldn't work on the 7800. Tempest From what I remember, game genie codes basically behaved as direct hacks on a game's rom. The code basically held the address of where in the rom was to be changed and what it was changed to. With this, it would certainly be possible to write a game genie for the 7800 or 2600 or 5200, etc. The question would be who wants to try to do it. -- Mord Quote Link to comment Share on other sites More sharing options...
DracIsBack Posted June 2, 2004 Share Posted June 2, 2004 Personally, I'll take a 7800 RPG over a 7800 Game Genie. Quote Link to comment Share on other sites More sharing options...
Trip_Cannon Posted June 2, 2004 Share Posted June 2, 2004 Cousin Vinnie you're STILL MESSING WITH OUR HEADS!!! Quote Link to comment Share on other sites More sharing options...
Classic Pac Posted June 2, 2004 Share Posted June 2, 2004 I would kill for a Game Genie on the 7800, and hey anything was possible. In fact it still is look at what others have done with those might considered dead systems, such as the NES, Lynx and others. Someday somebody out there might create such a thing... Quote Link to comment Share on other sites More sharing options...
Bruce Tomlin Posted June 2, 2004 Share Posted June 2, 2004 I have one of those. It's called the "Cuttle Cart 2". I've already come up with one such hack: Montezuma's Revenge, immortality (you always have at least one life): $05EC = $00 (That's the offset into the .BIN file, and the value to change it to.) Quote Link to comment Share on other sites More sharing options...
Susuwatari Posted June 2, 2004 Share Posted June 2, 2004 The theory behind Game Genie devices are quite easy to understand. It's figuring out how to properly hack a game that is not going to be easy. The easiest way of implementing Game Genie type device would be a PAL chip programmed to watch certain address and send out pre-programmed data. You may need to use a tri-state buffer to isolate data from the cart ROM so it wouldn't interfere with the output of the PAL chip. Quote Link to comment Share on other sites More sharing options...
Godzilla Posted June 2, 2004 Share Posted June 2, 2004 the cheeta was done by bob colbert iirc, and worked with the supercharger, and was indeed a game genie style system. I wish it had taken off more. Quote Link to comment Share on other sites More sharing options...
Kialan Posted June 2, 2004 Share Posted June 2, 2004 Personally' date=' I'll take a 7800 RPG over a 7800 Game Genie.[/quote'] I'd take either honestly Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted June 2, 2004 Share Posted June 2, 2004 the cheeta was done by bob colbert iirc' date=' and worked with the supercharger, and was indeed a game genie style system. I wish it had taken off more.[/quote']How do you mean "taken off more"? The codes are easily made once you know the memory location to change. Changing $F760 to 00 in Space Invaders gives you double-shots for example...so the code would be 760000 (i.e. location $F760 additional bytes). Quote Link to comment Share on other sites More sharing options...
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