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Should I cancel the AirWorld project?


Dutchman2000

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quote:

Originally posted by Dutchman2000:

A SwordQuest "fan" dribbled the following:

 

"Hello. I collect video games, systems, coin-ops, you name it....from

all genres, decades etc. You get my drift. Anyway, my one passion in all

of video games is the Swordquest series. I remember as a kid pouring my

heart into those games and becoming enthralled in the storyline as told

through the comics. Being quite young I had no shot at the prize money, but

it was a great fantasy of mine. I currently own several rarities of the

Swordquest collection, including several of the Swordquest Adventurer

T-shirts and 3 copies of the WaterWorld game cartridge. My favorite piece

of my collection, though, is the WaterWorld contest entry-form/poster. I

have it framed with the other two in my game room. This piece is my

favorite because after roughly 3 years of snooping around, I've only been

able to locate 3 others in the world which are still intact (not having been

torn off to enter the contest...or thrown away for that matter) and mine is

in gem mint condition. I also plan on bidding on the Fireworld chalice from

Michael Rideout should he someday choose to auction it. Anyway I've rambled

enough...

I recently stumbled upon your website advertising the underground

production of the Airworld cart and comic. I ask this with no

ill-temperment towards yourself or your enthusiasm, but please do not

complete this game. Part of the mystique of the Swordquest series lies in

the fact that it is an unfinished story. It makes rumors such as the

Beta-testing Airworld cart or the possible existence of a partial Airworld

comic all the more exciting. It is a direct reflection of the hard times

our friends at Atari were enduring, and I feel that it should be left that

way. If Airworld were produced at all, I feel that it should be done by

Gerry Conway and Tod Frye. Even then, after all these years I would remain

a bit reluctant to accept their creation. Basically, I feel that a release

of an Airworld game by a home-hobbyist after all these years would tarnish

what several collectors and I hold as a very bright memory of our

childhoods. My opinions will surely disappoint you, and I'm sorry for that.

I am very much in favor of the home hobbyist keeping the 2600 alive

through their creations, just not in this case. Please understand my

perspective. I don't anticipate you will agree with me, and I only feel it

would be fair to tell you that I hope to have this letter posted on the 2600

connection fanzine, and my opinions shall be voiced on all of the bigger

2600 related chat-rooms and message boards. I believe you will find several

others who agree with what I've said."

 

Do you all really feel this way? If so please post and I will just cancel this project which up to now has been progressing nicely.

 

IGNORE THIS PERSON -

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If I had the skills that Dutch had, I would work on it myself. How does adding a sequel hurt/lower the value of the original?

 

Episode 1 was a good movie, I personally loved the first three Star Wars more, but it did not hurt the originals in any way. If anything, it drew attention to the "classics" for a whole new era.

 

I do not enjoy the SQ games that much, but I do have them. If Dutch can make the next one, and he has talked to the original creator (which takes guts, by itself-remember, Atari just shot me down), rock on.

 

Behind you all the way, man. If you still have on the 25 for presale, let me know, I am in!

 

Cassidy

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quote:

Originally posted by Dutchman2000:

A SwordQuest "fan" dribbled the following:

 

"Hello. I collect video games, systems, coin-ops, you name it....from

all genres, decades etc. You get my drift. Anyway, my one passion in all

of video games is the Swordquest series. I remember as a kid pouring my

heart into those games and becoming enthralled in the storyline as told

through the comics. Being quite young I had no shot at the prize money, but

it was a great fantasy of mine. I currently own several rarities of the

Swordquest collection, including several of the Swordquest Adventurer

T-shirts and 3 copies of the WaterWorld game cartridge. My favorite piece

of my collection, though, is the WaterWorld contest entry-form/poster. I

have it framed with the other two in my game room. This piece is my

favorite because after roughly 3 years of snooping around, I've only been

able to locate 3 others in the world which are still intact (not having been

torn off to enter the contest...or thrown away for that matter) and mine is

in gem mint condition. I also plan on bidding on the Fireworld chalice from

Michael Rideout should he someday choose to auction it. Anyway I've rambled

enough...

I recently stumbled upon your website advertising the underground

production of the Airworld cart and comic. I ask this with no

ill-temperment towards yourself or your enthusiasm, but please do not

complete this game. Part of the mystique of the Swordquest series lies in

the fact that it is an unfinished story. It makes rumors such as the

Beta-testing Airworld cart or the possible existence of a partial Airworld

comic all the more exciting. It is a direct reflection of the hard times

our friends at Atari were enduring, and I feel that it should be left that

way. If Airworld were produced at all, I feel that it should be done by

Gerry Conway and Tod Frye. Even then, after all these years I would remain

a bit reluctant to accept their creation. Basically, I feel that a release

of an Airworld game by a home-hobbyist after all these years would tarnish

what several collectors and I hold as a very bright memory of our

childhoods. My opinions will surely disappoint you, and I'm sorry for that.

I am very much in favor of the home hobbyist keeping the 2600 alive

through their creations, just not in this case. Please understand my

perspective. I don't anticipate you will agree with me, and I only feel it

would be fair to tell you that I hope to have this letter posted on the 2600

connection fanzine, and my opinions shall be voiced on all of the bigger

2600 related chat-rooms and message boards. I believe you will find several

others who agree with what I've said."

 

Do you all really feel this way? If so please post and I will just cancel this project which up to now has been progressing nicely.

 

Dutchman, I don't know if you remember, but I had e-mailed you a couple months back with my idea for the final line of the Swordquest poem (which I now don't remember, something about briinging the Tyrant Down, anyway.) Like this guy I consider my self a fan of the series and was totally jazzed to hear you were making the final version, right up until I read you were making it for 5200 first. PLease hurry with the 2600 version!

 

 

Ignore this guy, as he is part of a VERY small minority, but do us all a favor. Keep it like the others! Even though the games sucked, changing Airworld would be doing the series a diservice. Just make sure that the comic looks good. I haven't seen you post any pictures from it yet but I am really looking forward to seeing it.

 

Well, that's my opinion guys, take it or leave it.

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This threads topic is crazy talk! Of course don't cancel the project. If you've ever read my posts you'll know I HATE the Swordquest series but I was impressed when I heard that it was finally going to be finished. I'll agree I want it more on the 2600 (even tho I own 3 5200 systems) but I'll take what I can get for now. This guy presents his opinion clearly and in an educated manner...But in the end that all it is...An opinion. Some opinions are more popular than others, Id be willing to bet his isnt all that popular with the Atari community as a whole...But I say if you want stats let the board decide...

 

Alex and Albert, How about a new poll. Should the next entry in the Swordquest series go forward and be completed or is the "mystique" of the crappy series (so far...That just my opinion ) so great that Atari fans should just let it be?

 

Once the poll has run its course send that guy the link and let him see what we think of his opinion...Not that we dont respect it...Because we're all friends here!! We just dont agree with it.

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I agree with the majority of people who wrote on this board, just ignore the guy and make the game, I know how you feel with the constant complaining of making my hacks. But making hacks and homebrews is what I believe keeps these systems alive. I think waiting for games like Airworld and other new games gives us the feeling of waiting for Defender or Warlords come out back in the early 80's or saving up your money to buy Pac-Man...then finding out it sucked... Ok bad example, but anywho, I say ignore people like that, its hard trust me I know... And its nerving and sometimes really frustrating, especially if your Obsessive Compulsive and JUST CANT STAND IT WHEN PEOPLE TELL YOU WHAT TO DO AND YOU HAVE TO MAKE THESE GAMES OR YOU WILL GO INSANE!!! AAAGH!! ...Sorry... I need help...

 

Good luck with Airworld, I cant wait untill it comes out...

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I also loved the whole swordquest game trilogy and the idea that swordquest Airworld might be out there some where waiting to be played like the lord of the ring game by parker bros that was just found, but unlike you I would love to see this person finish Airworld and see how it turns out. We will all know it is not the true Airworld that Atari was making but this version might be better then the last three.

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Whoa! Haven't seen this thread in a while! Dutchman better not cancel the project--ever! I have too many 11X14 cardboards stacked around my room to quit now! If you don't like AirWorld, ignore it. It's like all those dippy Star Wars novels. No one makes you read 'em.

 

Aimee "Pitfall" Tate--starving artist

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I too am a fan of the Sword Quest series. I only have the first 2 games plus the comic book from the first game. I would like to own the third game but it would be very expensive to own given its rarity.

 

If I have Dutch's programming skill, I would complete the project. I see no reason not to complete it unless your other life obligations do not allow you the time to complete it.

 

For those who don't like that idea that a non-official version of Airworld exists, they don't have to acknowledge it if they prefer. Those of us who like to play and own new Atari games of any type would benefit from the efforts that Dutch has put in to create his vision of the finale.

 

Please finish Airworld if you can Dutch. I look forward to seeing it finish.

 

Best of luck

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I think if you want to program Swordquest Airworld, then why the hell not? However, the one thing that has ALWAYS BUGGED ME is that it's slated to be an Atari 5200 game. THIS IS STUPID!

 

The Swordquest series was an Atari 2600 series. Having the final game be a 5200 game is not being true to the legacy of Swordquest. To me, it almost seemed like, well, the 2600 is so hard to program for, so we'll just do a 5200 version instead. That's BULLOCKS!

 

Swordquest Airworld SHOULD be done, but ONLY if it's an Atari 2600 version.

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quote:

Originally posted by Adrian:

 

Swordquest Airworld SHOULD be done, but ONLY if it's an Atari 2600 version.

 

I'm going to have to agree with this one here. I think the 5200 version is a bad idea, too. I was produced on the 2600 and should stay there so as to keep continuity. Now if you wanted to progran Cloak & Dagger for the 5200, well....

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quote:

Originally posted by Adrian:

 

Swordquest Airworld SHOULD be done, but ONLY if it's an Atari 2600 version.

 

I'm going to have to agree with this one here. I think the 5200 version is a bad idea, too. It was produced on the 2600 and should stay there so as to keep continuity. Now if you wanted to progran Cloak & Dagger for the 5200, well....

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quote:

I think if you want to program Swordquest Airworld, then why the hell not? However, the one thing that has ALWAYS BUGGED ME is that it's slated to be an Atari 5200 game. THIS IS STUPID!

 

The Swordquest series was an Atari 2600 series. Having the final game be a 5200 game is not being true to the legacy of Swordquest. To me, it almost seemed like, well, the 2600 is so hard to program for, so we'll just do a 5200 version instead. That's BULLOCKS!

 

Swordquest Airworld SHOULD be done, but ONLY if it's an Atari 2600 version.

 

I don´t think so. Even if I don´t have a 5200, I think it´s cool if someone programs for it and why not this game. So many years after the start of this series it may grow out of the 2600 to the 5200, where´s the problem?

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i was just thinking that if you cancel the project, the items might at least be much more valuable than the homebrew would be ....

 

 

 

as a graphic artist, i'd tell you not to listen to this guy, just because he thinks he's the coolest collector. i'm cooler, because i got all three comics & posters for a dollar on ebay

 

 

 

as a pure 2600 collector, i'd heavily protest against a 5200-version. but you could finish the game first on 5200, then port it to the 2600 (for the official releases) and then make a unique 5200 carts (really just one-of-a-kind, your personal proto) that you can then sell to this guy for 699$: his last chance to be the coolest swordquest collector

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