Albert Posted May 9, 2002 Share Posted May 9, 2002 http://sourceforge.net/projects/stella/Manuel Polik (author of Gunfight and the upcoming Starfire) has released the first public version of CyberStella, a new Windows version of Stella to replace the aging StellaX that is no longer in development. CyberStella includes the Xype games Gunfight, Thrust, Qb, and Jammed built-in. Future versions of CyberStella will include additional homebrew games as authors ask them to be included. You can download CyberStella here to try it for yourself. [ 05-12-2002: Message edited by: Albert ] Quote Link to comment Share on other sites More sharing options...
AtariKee Posted May 10, 2002 Share Posted May 10, 2002 Cool stuff, but I think we could do without the spam everytime we play one of the homebrew games. Maybe once or twice is enough. After that it gets annoying. But good work nevertheless! Quote Link to comment Share on other sites More sharing options...
jaw970 Posted May 10, 2002 Share Posted May 10, 2002 If you have the rom and put it in your roms folder, then choose the rom from the list, you don't get the commercial break. you only get the message when you select the game from the drop down menu. Jason Quote Link to comment Share on other sites More sharing options...
JCroniger Posted May 10, 2002 Share Posted May 10, 2002 Has anyone gotten an error message 'stella.pro not found in working directory'? I'm missing a file, but I'm not sure where to get it. After this pop-up window, I can't play any of my ROMs. Quote Link to comment Share on other sites More sharing options...
Albert Posted May 10, 2002 Author Share Posted May 10, 2002 quote: Originally posted by JimC: Has anyone gotten an error message 'stella.pro not found in working directory'? I'm missing a file, but I'm not sure where to get it. After this pop-up window, I can't play any of my ROMs. You can download the latest Stella.pro from Voch's Stella Profile Page. Just stick it in the same directory as CyberStella and you should be all set. I presume later versions of CyberStella will include a version of the Stella.pro, but that's a question for Manuel. ..Al Quote Link to comment Share on other sites More sharing options...
MattyXB Posted May 10, 2002 Share Posted May 10, 2002 Great thing. I have first search the built in games, but found them fast. And I think the commercial window is a great think for the programmers. If you like the games very much, you can buy them and play on real Atari console. It's the same with Demo games. Sometimes they have too windoes with buy it options. So you can't play Demo or previews too. Quote Link to comment Share on other sites More sharing options...
Cybergoth Posted May 10, 2002 Share Posted May 10, 2002 quote: Originally posted by AtariKee: Cool stuff, but I think we could do without the spam everytime we play one of the homebrew games. Maybe once or twice is enough. After that it gets annoying. But good work nevertheless! Hi AtariKee! Since it's telling you the price and where to get the particular game, I can't count those messages global. But if it's really such an annoyance, I'll limit it to maybe three times per game. I just thought that the one additional enter/click wouldn't hurt Oh, BTW: Since nobody mentioned that: The included Jammed version is not(!) a version with just a few demo levels, but it's the full version, made publically available by Thomas for the first time to celebrate the relaunch of the windows version of Stella Greetings, Manuel Quote Link to comment Share on other sites More sharing options...
Cybergoth Posted May 10, 2002 Share Posted May 10, 2002 quote: Originally posted by Albert: You can download the latest Stella.pro from Voch's Stella Profile Page. Just stick it in the same directory as CyberStella and you should be all set. I presume later versions of CyberStella will include a version of the Stella.pro, but that's a question for Manuel. Thanks for posting the link. A brandnew stella.pro is required to get the proper settings for Thrust and Jammed, both of which are updated or new versions not recognised by older stella.pros I'm sure there'll be an official Cyberstella distributuion with an updated stella.pro soon. Greetings, Manuel Quote Link to comment Share on other sites More sharing options...
Voch Posted May 10, 2002 Share Posted May 10, 2002 quote: Originally posted by Cybergoth: A brandnew stella.pro is required to get the proper settings for Thrust and Jammed, both of which are updated or new versions not recognised by older stella.pros Actually, the current Stella profile contains no special information for Thrust or Jammed outside of some screen positioning information. The games just require the new Stella 1.2 core to be played. It's also a nicity to have the Stella profile recognize the ROMs by checksum. Let me know if the Stella profile is deficient in any way for these or any other games. My e-mail is in the Stella profile file header. BTW: great work on Cybrerstella! Now I can play Pitfall II: Lost Caverns at work. Cybergoth: feel free to bundle the Stella profile file with Cyberstella. I'm constantly updating the information in the file but bundling a baseline file is cool, too. Voch [ 05-10-2002: Message edited by: Voch ] Quote Link to comment Share on other sites More sharing options...
+stephena Posted May 11, 2002 Share Posted May 11, 2002 Hi, I'm one of the core developers of Stella, and the maintainer for the Linux versions. I just wanted to say that the newest version of Cyberstella 1.2 is available from the new Stella Webpage. This is the same version that has been recently announced here, but it also includes some extra documentation and the latest stella.pro file. For all future versions of Stella, please visit previously mentioned web site. Thanks, Steve Anthony (co-developer of Stella) Quote Link to comment Share on other sites More sharing options...
Atari2600Phreak Posted May 12, 2002 Share Posted May 12, 2002 Where can the source code be downloaded, since the project is based on the GPL Stella code? Thanks! Quote Link to comment Share on other sites More sharing options...
Cybergoth Posted May 13, 2002 Share Posted May 13, 2002 quote: Originally posted by Atari2600Phreak: Where can the source code be downloaded, since the project is based on the GPL Stella code? Steven just posted the link to the official Stella page - right above your post. If you follow it, you'll find that you're in SourceForge then and that's of course where the source is located. Greetings, Manuel Quote Link to comment Share on other sites More sharing options...
liquid_sky Posted May 13, 2002 Share Posted May 13, 2002 Ive had quite a while to test now, and i can now say Xstella can go to hell! Nice pallette, smooth emu.. and it cmes with 4 games.. for FREE.. cant beat that. Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted May 13, 2002 Share Posted May 13, 2002 All I get is "msvcp60.dll not found". Quote Link to comment Share on other sites More sharing options...
liquid_sky Posted May 13, 2002 Share Posted May 13, 2002 http://www.dll-files.com/dllindex/dll-file...s.shtml?msvcp60 there ya go Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted May 13, 2002 Share Posted May 13, 2002 In the zip's readme file: "If you don't have WinZip..." lol Here comes another microscopic battle fleet. Quote Link to comment Share on other sites More sharing options...
Atari2600Phreak Posted May 14, 2002 Share Posted May 14, 2002 quote: Originally posted by Cybergoth: Steven just posted the link to the official Stella page - right above your post. If you follow it, you'll find that you're in SourceForge then and that's of course where the source is located. Greetings, Manuel That'll teach me to grab the tarball and not check the CVS archive--thanks for pointing me in the right direction. Nice job on Gunfight, BTW--fired up CyberStella and tried it out. Amazing how well that little guy shoots! Checked out your Star Fire page--also very cool. I remember playing that in a storefront that had computer games (you could rent time on a SOL-20 {!}), and a sit-down Star Fire. Quote Link to comment Share on other sites More sharing options...
chrisr Posted May 16, 2002 Share Posted May 16, 2002 I am having a problem with cyberstella. When I launch a game, the top and bottom of the screen is trash. I tried unchecking the video option and with that unchecked, the whole screen is trash. I am running win2k pro sp2, dx8 with a vodoo banshee based creative labs 3d blaster card. Any ideas? Chris Quote Link to comment Share on other sites More sharing options...
Cybergoth Posted May 16, 2002 Share Posted May 16, 2002 quote: Originally posted by chrisr: I am having a problem with cyberstella. When I launch a game, the top and bottom of the screen is trash. I tried unchecking the video option and with that unchecked, the whole screen is trash. I am running win2k pro sp2, dx8 with a vodoo banshee based creative labs 3d blaster card. Any ideas? I've seen this before, but it went away after Re-Installing DX8 and updating my graphics card with DX8 compliant drivers. Sounds like a lame excuse, I know. But actually I didn't yet touch any of the DirectX code of the original StellaX, so I don't think I broke anything here. Just out of curiosity, is the display of the old StellaX 1.1.3a on your machine similar trashed or is it Ok? I'm planing to upgrade the DX code itself to DX8 in one of the next Cyberstella versions, maybe then the problem disappears. BTW: I'd be very happy if anyone with more sense of DX programming than me would join the Stella developers team and help/teach me doing this stuff. I'll do it on my own, but any help would surely speed things up... Greetings, Manuel Quote Link to comment Share on other sites More sharing options...
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