Pacfan97 Posted May 12, 2010 Share Posted May 12, 2010 Can you make it into a cart? Quote Link to comment Share on other sites More sharing options...
Pacfan97 Posted May 12, 2010 Share Posted May 12, 2010 Do you think this is a good cart design? 1 Quote Link to comment Share on other sites More sharing options...
Atari2600Lives Posted May 12, 2010 Share Posted May 12, 2010 Can you make it into a cart? Thanks for the thread necro, I missed this one. Absolutely awesome. I agree it should be a cart. Quote Link to comment Share on other sites More sharing options...
Feralstorm Posted May 14, 2010 Author Share Posted May 14, 2010 Can you make it into a cart? Like I said before (years ago ) I don't have the ability to make carts myself, but if anyone else wants to, be my guest. 1 Quote Link to comment Share on other sites More sharing options...
Pacfan97 Posted May 22, 2010 Share Posted May 22, 2010 Which label is the best? Quote Link to comment Share on other sites More sharing options...
cashcow06 Posted May 23, 2010 Share Posted May 23, 2010 Which label is the best? I like the first label best(Red Lettering). 1 Quote Link to comment Share on other sites More sharing options...
+LS650 Posted May 23, 2010 Share Posted May 23, 2010 I definitely prefer the black background label. Quote Link to comment Share on other sites More sharing options...
rhindlethereddragon Posted November 1, 2010 Share Posted November 1, 2010 The inspiration: My Flashback 2, and its "Arcade Asteroids", which was basically a 'vectorised' hack of the original 2600 Asteroids with no other changes, which is fine, but I thought a true "arcade" hack could go a bt farther. I knew there's a lot of Asteroids hacks out there, each with their own tweaks to graphics and/or gameplay, so I tried to pull together the right collection of elements for as close an approximation to the arcade version of Asteroids as possible (graphics and gameplay) with a hack (and my skill set ). I can't say that I've been totally successful, but It's definitely different. Changes - graphics: Copyright screen changed to a cute little title. Graphics for ship/rocks/UFOs changed to approximate arcade vector graphics (not just hollowed out) All colors changed to black and white (except player 2, who is light gray) Shows reserve ship sprites instead of numbers. (from Sadistroids) Changes - gameplay: Rock horizontal speeds tweaked so they don't 'fly in formation' quite as much. game is somewhat tougher as a result, and a lot tougher in 'fast rocks' mode (though not as hard as Sadistroids) Player ship has greater thrust (also from Sadistroids) UFOs are no longer an option, and appear regardless of how the difficulty switches are set. Special thanks go to Thomas Jentzsch, for the Asteroids disassembly and info, and for creating the Sadistroids hack, which I used as my baseline. (been a while since I hacked anything, and this is my first hack greater than 4K) Here are the two big questions: Will the "medium" asteroids split into two smaller ones, and will the ship fire four shots? Quote Link to comment Share on other sites More sharing options...
Zeke Wild Posted November 3, 2010 Share Posted November 3, 2010 love it so much more then the reral atari 2600 asteroids!!! 1 Quote Link to comment Share on other sites More sharing options...
+Living Room Arcade Posted March 25 Share Posted March 25 14 Years Later @Feralstorm TOTALLY AWESOME hack! (I just saw it now!) Challenging but not impossible. I think you "nailed" it! I just hit the hotkeys Alt-p to reduce flicker. Quote Link to comment Share on other sites More sharing options...
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