8th lutz Posted November 28, 2005 Share Posted November 28, 2005 After Burner Out run Alex kidd in miracle world Calfirnia games Bomber Raid Columns Fantasy zone 1&2 Wonder Boy in Monster land Shanghai R-Type King's Quest Quote Link to comment Share on other sites More sharing options...
jaybird3rd Posted November 28, 2005 Share Posted November 28, 2005 I would only add Action Fighter to the list. It's a nice little top-down driving game, and I always liked being able to change from a motorcycle to a car to a plane all within the same game. Quote Link to comment Share on other sites More sharing options...
The_Laird Posted November 28, 2005 Share Posted November 28, 2005 Ultima Operaration Wolf Streets Of Rage Sonic Golden Axe Those 5 should definately be on that list. Quote Link to comment Share on other sites More sharing options...
ubersaurus Posted November 28, 2005 Share Posted November 28, 2005 I can't see the 7800 doing justice to Sonic. You move at a good clip in Scrapyard Dog, but you'd need to go at least twice as fast for Sonic. Quote Link to comment Share on other sites More sharing options...
The_Laird Posted November 28, 2005 Share Posted November 28, 2005 I can't see the 7800 doing justice to Sonic. You move at a good clip in Scrapyard Dog, but you'd need to go at least twice as fast for Sonic. 973134[/snapback] Have you played the SMS Sonic? Believe me its anything but fast! Quote Link to comment Share on other sites More sharing options...
rockfistus Posted November 28, 2005 Share Posted November 28, 2005 Kings Quest Quote Link to comment Share on other sites More sharing options...
Lastblade Posted November 29, 2005 Share Posted November 29, 2005 Golvellius and Phantasy Star Quote Link to comment Share on other sites More sharing options...
DracIsBack Posted November 29, 2005 Share Posted November 29, 2005 I can't see the 7800 doing justice to Sonic. You move at a good clip in Scrapyard Dog, but you'd need to go at least twice as fast for Sonic. 973134[/snapback] Have you played the SMS Sonic? Believe me its anything but fast! 973139[/snapback] Might be he point that Sonic is best reserved for 16-bit consoles. Quote Link to comment Share on other sites More sharing options...
Tempest Posted November 29, 2005 Share Posted November 29, 2005 How about Pit Pot? I swear I'm the only person who likes this game... http://www.smspower.org/db/fushigi_no_oshi...ot-sms-jp.shtml Tempest Quote Link to comment Share on other sites More sharing options...
shadow460 Posted November 29, 2005 Share Posted November 29, 2005 I can't see the 7800 doing justice to Sonic. You move at a good clip in Scrapyard Dog, but you'd need to go at least twice as fast for Sonic. 973134[/snapback] Have you played the SMS Sonic? Believe me its anything but fast! 973139[/snapback] Might be he point that Sonic is best reserved for 16-bit consoles. 973438[/snapback] The Game Gear seemed to handle it well for an 8 bit system. Perhaps it's an exception to the rule, though. Quote Link to comment Share on other sites More sharing options...
Shawn Posted November 29, 2005 Share Posted November 29, 2005 Sonic The Hedgehog and\or Operation Wolf would be AWSOME!! I would also like to see Safari Hunt and Mortal Kombat 1. Quote Link to comment Share on other sites More sharing options...
ubersaurus Posted November 29, 2005 Share Posted November 29, 2005 I can't see the 7800 doing justice to Sonic. You move at a good clip in Scrapyard Dog, but you'd need to go at least twice as fast for Sonic. 973134[/snapback] Have you played the SMS Sonic? Believe me its anything but fast! 973139[/snapback] Still faster than I can see the 7800 pulling off effectively. Quote Link to comment Share on other sites More sharing options...
The_Laird Posted November 30, 2005 Share Posted November 30, 2005 I can't see the 7800 doing justice to Sonic. You move at a good clip in Scrapyard Dog, but you'd need to go at least twice as fast for Sonic. 973134[/snapback] Have you played the SMS Sonic? Believe me its anything but fast! 973139[/snapback] Still faster than I can see the 7800 pulling off effectively. 973783[/snapback] It couldn't be any slower and at least the sprites wouldn't flicker! Quote Link to comment Share on other sites More sharing options...
Shawn Posted November 30, 2005 Share Posted November 30, 2005 I can't see the 7800 doing justice to Sonic. You move at a good clip in Scrapyard Dog, but you'd need to go at least twice as fast for Sonic. 973134[/snapback] Have you played the SMS Sonic? Believe me its anything but fast! 973139[/snapback] Still faster than I can see the 7800 pulling off effectively. 973783[/snapback] It couldn't be any slower and at least the sprites wouldn't flicker! 973794[/snapback] Sonic would totally work for the 7800 I don't see where the arguement is coming fro that it wouldn't pull off AT LEAST Master System speeds (or IMO better). Quote Link to comment Share on other sites More sharing options...
8th lutz Posted November 30, 2005 Author Share Posted November 30, 2005 (edited) Here is the speed of the two systems. The Atari 7800 runs a 1.79mhz micropressorand the master systems runs at 3.6 MHZ cpu. The Atari 7800 Graphic also runs at 7.16MHZ. The SMs speed was found in the Digigtal press collectors guide. I made my corrections thanks to mitch. Hopefully this will could settle the speed issue of the 7800. Hopefully There could be a mockup on sonic on a 7800. The Genesis version was based on the Genesis 7.67 processor in terms or sonic went. The sms and genesis sonic games were based on each systems strengths. Edited November 30, 2005 by 8th lutz Quote Link to comment Share on other sites More sharing options...
+Mitch Posted November 30, 2005 Share Posted November 30, 2005 You forgot to mention that the 7800 graphics chip ran at 7.16MHz. Mitch Quote Link to comment Share on other sites More sharing options...
8th lutz Posted November 30, 2005 Author Share Posted November 30, 2005 Sorry, I forget to check the 3600 software guide to and the dp guide left that part out. I also forgot mention that the 3.6MHZ was the master systems cpu. I will make some corrections on my post above. Quote Link to comment Share on other sites More sharing options...
frogstar_robot Posted November 30, 2005 Share Posted November 30, 2005 The sms is faster then the 7800 based on speed. The Atari 7800 run a 1.79mhz and the master systems runs at 3.6 MHZ. The speed of sms is faster then the supernes. I found out by reading the technical notes on both systems in Digital Press Collectors Guide. 973879[/snapback] Processor speed means very very little unless you're talking about memboers of the same CPU family clocked at different rates. A slow clocked chip might accomplish more in clock cycle than a less efficient fast clocked chip. Z80 8-bit systems looked better on paper than many of their 6502 brethren because they tended to be clocked at some multiple of 3.58 Mhz. The thing is that it often took three clocks to accomplish what the 6502 could in one. Another poster mentioned that Maria runs at 7.16 Mhz. But that doesn't mean much either. What is more meaningful is the Maria can bash around many many sprites at once although it isn't so good with bitmapped playfields and the more sprites being manipulated at once the less time their is for non-sprite graphics. It definitely requires a different style of development than the NES although I don't want to reopen THAT thread. Quote Link to comment Share on other sites More sharing options...
bjk7382 Posted November 30, 2005 Share Posted November 30, 2005 The SMS version of Choplifter would make a great 7800 game Everyone knows that the 7800 version can't be called "good" by any means. Quote Link to comment Share on other sites More sharing options...
yuppicide Posted December 1, 2005 Share Posted December 1, 2005 Psycho Fox! ... oh Ghost House too. Quote Link to comment Share on other sites More sharing options...
DracIsBack Posted December 2, 2005 Share Posted December 2, 2005 I'd love to see Golden Axe Warrior ... a game I consider to be one of the undiscovered gems of the system. Quote Link to comment Share on other sites More sharing options...
yuppicide Posted December 2, 2005 Share Posted December 2, 2005 I would like to see a C64 version of Zorro converted to 5200 or 7800! That would rock if it could be done. I never did beat that game. It was all puzzles. Quote Link to comment Share on other sites More sharing options...
Shawn Posted December 2, 2005 Share Posted December 2, 2005 I'd love to see Golden Axe Warrior ... a game I consider to be one of the undiscovered gems of the system. 975122[/snapback] Golden Axe is awsome, And thats an understatment to say the least. Quote Link to comment Share on other sites More sharing options...
ubersaurus Posted December 3, 2005 Share Posted December 3, 2005 The sms is faster then the 7800 based on speed. The Atari 7800 run a 1.79mhz and the master systems runs at 3.6 MHZ. The speed of sms is faster then the supernes. I found out by reading the technical notes on both systems in Digital Press Collectors Guide. 973879[/snapback] Processor speed means very very little unless you're talking about memboers of the same CPU family clocked at different rates. A slow clocked chip might accomplish more in clock cycle than a less efficient fast clocked chip. Z80 8-bit systems looked better on paper than many of their 6502 brethren because they tended to be clocked at some multiple of 3.58 Mhz. The thing is that it often took three clocks to accomplish what the 6502 could in one. Another poster mentioned that Maria runs at 7.16 Mhz. But that doesn't mean much either. What is more meaningful is the Maria can bash around many many sprites at once although it isn't so good with bitmapped playfields and the more sprites being manipulated at once the less time their is for non-sprite graphics. It definitely requires a different style of development than the NES although I don't want to reopen THAT thread. 973953[/snapback] Which is why I don't see sonic working well on the 7800. To get any speed that would be a sonic game, the 7800 would have to be killing itself with bitmapped backgrounds that are horizontally scrolling, no less. It's a weakness of the system, and sonic would make it glaringly obvious, unless that code was REAL optimized. Quote Link to comment Share on other sites More sharing options...
yuppicide Posted December 4, 2005 Share Posted December 4, 2005 How about a game like Motocross Maniacs for GB/GBA?! MM Advance sucked ass tho. The original MM or even MM2 was really good. I think lots of tracks are the key. Quote Link to comment Share on other sites More sharing options...
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