+Allan Posted December 27, 2005 Share Posted December 27, 2005 Has anybody had any luck using DASM under OS X? I'm not sure how to run it. It's just a text file. I've used it under Windows successfully but just don't get how your suppose to use this under OS X. Allan Quote Link to comment Share on other sites More sharing options...
~llama Posted January 3, 2006 Share Posted January 3, 2006 It's a console app... If you're running it from the commandline, your current directory probably isn't in your Path variable (this is A Good Thing.) so you'll have to point your shell to the current directory. cd /Applications/atari ./dasm file.s -f3 -ofile.a26 something like that. Just make sure you put a ./ in front of dasm. Quote Link to comment Share on other sites More sharing options...
SeaGtGruff Posted January 3, 2006 Share Posted January 3, 2006 It's a console app... If you're running it from the commandline, your current directory probably isn't in your Path variable (this is A Good Thing.) so you'll have to point your shell to the current directory. cd /Applications/atari ./dasm file.s -f3 -ofile.a26 something like that. Just make sure you put a ./ in front of dasm. 993073[/snapback] What about adding the directory where DASM lives to the PATH variable? Or better yet, does OS X have desktop shortcuts that you can modify the properties for, like in Windows? (I've never used OS X, but I would assume that it does.) If so, you could edit the shortcut properties for DASM so it starts in the correct directory. Michael Rideout Quote Link to comment Share on other sites More sharing options...
+Allan Posted January 8, 2006 Author Share Posted January 8, 2006 Thanks guys. It worked. Now I just have to get the signiture generator compiled for OS X. Allan Quote Link to comment Share on other sites More sharing options...
~llama Posted January 8, 2006 Share Posted January 8, 2006 I built it with Xcode 2 on Tiger. Here's sign7800 and makerom. sign7800_makerom.zip Quote Link to comment Share on other sites More sharing options...
+Allan Posted January 8, 2006 Author Share Posted January 8, 2006 I built it with Xcode 2 on Tiger. Here's sign7800 and makerom. 996132[/snapback] Thanks. Unfortunetly I get this message: can't open library: /usr/lib/libmx.A.dylib (No such file or directory, errno = 2) Trace/BPT trap Could this be because I'm running OS X.2? Allan Quote Link to comment Share on other sites More sharing options...
+Allan Posted January 8, 2006 Author Share Posted January 8, 2006 That was when using sign7800. Allan I built it with Xcode 2 on Tiger. Here's sign7800 and makerom. 996132[/snapback] Thanks. Unfortunetly I get this message: can't open library: /usr/lib/libmx.A.dylib (No such file or directory, errno = 2) Trace/BPT trap Could this be because I'm running OS X.2? Allan 996146[/snapback] Quote Link to comment Share on other sites More sharing options...
~llama Posted January 8, 2006 Share Posted January 8, 2006 Umm... honestly, I don't know. I would assume though. Maybe Bruce knows? Quote Link to comment Share on other sites More sharing options...
Bruce Tomlin Posted January 8, 2006 Share Posted January 8, 2006 can't open library: /usr/lib/libmx.A.dylib (No such file or directory, errno = 2)Trace/BPT trap Could this be because I'm running OS X.2? Yep. There was a library change between 10.2 and 10.3, and you have to either switch to using an older GCC, or get someone to compile it on 10.2. But it's not all that hard to compile. Just install the developer package and everything should compile just fine with the standard idiom of: gcc foo.c -o foo Quote Link to comment Share on other sites More sharing options...
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