silverpoodleman Posted January 10, 2006 Share Posted January 10, 2006 48,725 - improved previous best by more than 10,000 - yeah baby! Ummm, these scores aren't being submitted to the U.S. Armed Forces, are they? If so, then, damn, I got a big fat zero...again! Darn these non-working fingers and eyes Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted January 10, 2006 Share Posted January 10, 2006 (edited) 40,040 for me... just time for one emulated game. I've been largely inactive on AtariAge since the birth of my son in November. I had originally planned to use Jr. Pac-Man for the contest (it seemed appropriate), but I saw at the last minute that it had been used last year. Commando Raid was one of the time-wasters from my childhood; collision detection aside, I hope that people liked it. :!: Small bounty: submit a score, get a point from me. It's the closest thing to handing out cigars that I can do around here (and more appealing, given my career in cancer research)! -Mad Scientist 997298[/snapback] Congrats! It was fun in spite of the collision detection. I suspect that's because by the shots are moving more than 1 pixel per frame, causing them to "jump over" the paratroopers. Edited January 10, 2006 by SpiceWare Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted January 10, 2006 Share Posted January 10, 2006 78685 997394[/snapback] Impressive! Quote Link to comment Share on other sites More sharing options...
keilbaca Posted January 10, 2006 Share Posted January 10, 2006 78685 997394[/snapback] Impressive! 997496[/snapback] Thanks! Now I wonder what this week's game is... Quote Link to comment Share on other sites More sharing options...
Ze_ro Posted January 10, 2006 Author Share Posted January 10, 2006 Well, that's the end of this week's competition! I hope you all enjoyed Commando Raid! Next game will get posted up Real Soon Now ! --Zero Quote Link to comment Share on other sites More sharing options...
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