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ABBUC software contest 2006...


CharlieChaplin

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Hello folks,

ABBUC decided to do another software contest 2006. There is only one change to the rules of 2005 - the deadline has been set to the 15th of august (same deadline as hardware contest 2006)...

 

ABBUC

Regeln für den ABBUC-Software-Wettbewerb 2006

Rules for the ABBUC-Software-Contest 2006

Pravidla pro ABBUC-Software-Contest 2006

Zasady ABBUC-Software-Contest 2006

Reglamento del concurso de software ABBUC 2006

 

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Regeln für den ABBUC-Software-Wettbewerb 2006:

1) Allgemeine Regeln:

 

Der Abgabeschluß für den Software-Wettbewerb wurde auf den 31. August 2006 festgelegt.

Folgende Preise werden vom ABBUC vergeben: 1. Platz: 500 Euro

2. Platz: 250 Euro

3. Platz: 125 Euro

4. Platz: 75 Euro

5. Platz: 50 Euro

Der ABBUC erhält für die angemeldeten Programme das Erstveröffentlichungsrecht für das Magazin bzw. den Software-Wettbewerb; das Copyright bleibt jedoch weiterhin beim Autor, der sein Programm nach dem Wettbewerb frei verwenden kann. Die Präsentation der Programme wird auf der Unconventional und im ABBUC Magazin stattfinden, die endgültige Entscheidung und Preisvergabe hingegen auf der ABBUC-JHV in Herten im Oktober. Der Autor muß bei beiden Veranstaltungen (Präsentation, Preisvergabe) nicht unbedingt anwesend sein, er erhält den Preis dann trotzdem zugesandt oder überwiesen, sofern dem ABBUC dafür die Postadresse und/oder Bankverbindung vorliegt...

 

2) Programm Typen und Größe:

 

Bei den Wettbewerbs-Programmen darf es sich um folgende Programmtypen handeln:

a) Spiel/e, b) Anwendung/en (auch Tools, Utilities, etc.) und c) Betriebs-Systeme (DOS). Nicht erlaubt sind jegliche Formen von Demos oder Intros, sowie Beta-, Vorab-, oder Pre-Versionen (die Programme müssen fertiggestellt sein). Bei der Kompatibilität ist zu beachten, daß die Programme mind. auf einem XL oder XE Rechner laufen müssen, d.h. auf einem Standard 64k oder 128k Atari XL/XE. Es darf zwar Zusatzhardware unterstützt werden, diese darf aber nicht die Voraussetzung zum Laden oder Laufen des Programmes sein. Und ob man es nun glaubt oder nicht, das ABBUC Software Ressort (und auch alle ABBUC Mitglieder) wird (werden) einen “Qualitäts” und “Kompatibilitäts” Check aller angemeldeten Wettbewerbs-Programme durchführen...

 

3) Format und Sprachen:

 

Das Wettbewerbs-Programm kann auf 5,25” Atari-Disk(s) oder als ATR-Image(s) eingereicht werden, es muß als 90k (SD) oder 130k (ED) Disk-Format bzw. ATR-Image vorliegen. Zu dem Programm muß eine kurze Anleitung vorliegen, diese kann entweder im Programm (intern) enthalten sein oder als Text-Datei (extern) dazugefügt werden. Wichtig ist hierbei, daß entweder Deutsch oder Englisch verwendet wird (und kurz erklärt wird wie das Programm zu laden ist), damit auch jeder das Programm bedienen kann. Es sind übrigens alle Atari 8Bit kompatiblen Programmiersprachen erlaubt, jedoch am Ende nur Kompilate, damit jeder das Programm laden kann. Ausnahmen sind lediglich Atari Basic und Turbo Basic XL - hier sind auch Sources bzw. Listings erlaubt, da diese Sprachen ja jeder Atarianer besitzt. Zu den Programmen bzw. Kompilaten muß keinerlei Sourcecode beiliegen, das fertige bzw. lauffähige Programm ist schon ausreichend...

 

Also dann, viel Spaß beim Programmieren - euer ABBUC Software Ressort.

(Charlie Chaplin / Andreas Magenheimer) Mail

 

 

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Rules for the ABBUC-Software-Contest 2006:

1) General Rules:

 

The Deadline for the software-contest has been set to 31.August 2006 (until midnight).

ABBUC will therefore spend the following Prices: 1st Place: 500 Euro

2nd Place: 250 Euro

3rd Place: 125 Euro

4th Place: 75 Euro

5th Place: 50 Euro

For all registered contest programs, ABBUC will get the right of a premiere-release on its magazine; the Copyright will still remain by the author, who can use his program freely after the contest. The presentation of the programs will take place at the Unconventional fair in September and on the ABBUC magazines, whereas the decision and pricing will take place at the annual ABBUC meeting in October. There is no need for the author to be present at any of these events, the price will still be send to the author’s postal adress or his bank account, provided that ABBUC has these adresses...

 

2) Program Types & Size:

 

The software-contest programs must be one of the following program-types:

a) Game/s, b) Application/s (also Tools, Utilities, etc.) and c) Operating Systems (DOS).

Not allowed are any kinds of demos or intros, also not allowed are any beta- or pre-versions (meaning the contest programs must be finished). For compatibility reasons one must make sure, that the programs work at least on Atari XL or XE computers, which means standard 64k or 128k machines. Additional or extra hardware can be supported, but it must not be a requirement to own this extra hardware to load the program. Believe it or not, the ABBUC Software Ressort, as well as all ABBUC members, will do a “Quality” and “Compatibility” check of all registered contest programs...

 

3) Format and Languages:

 

The software-contest programs can be send as 5,25” Atari disk(s) or as ATR-image(s), but they must use Single (90k) or Enhanced (130k) density. Furthermore, the program must have a short documentation, this can be included in the program (internally) or as a separate text-file (externally). It is therefore important, that one uses german or at least english language (and explains shortly how the program has to be loaded), so that everyone can handle the program. All Atari 8Bit compatible languages are allowed as programming languages, but all of them have to be compiled in the end, so that one can load the program without having to own a certain programming language. The only exceptions here are Atari Basic and Turbo Basic XL source listings, since every Atari user owns these languages. Lastly one needn’t supply any source-codes for the contest programs, the finished loadable or executable program is enough...

 

Happy programming wishes the ABBUC Software Ressort !!

(CharlieChaplin / Andreas Magenheimer) Mail

 

 

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Pravidla pro ABBUC-Software-Contest 2006:

1) Hlavní pravidla:

 

Uzávěrka soutěže je 31.srpna 2006 (o půlnoci).

ABBUC bude udělovat následující odměny: 1.místo: 500 Euro

2.místo: 250 Euro

3.místo: 125 Euro

4.místo: 75 Euro

5.místo: 50 Euro

U všech programů registrovaných v této soutěži si ABBUC vyhrazuje právo premiérového zveřejnění v magazínu Abbuc. Autorská práva zůstávají autorům, kteří mohou s programem nakládat libovolně po ukončení soutěže. Prezentace programů proběhne na akci Unconventional (bude se konat v září) a v magazínech Abbuc. Vyhlášení výsledků a přidělení cen se uskuteční na výročním setkání Abbuc v říjnu. Není nutné, aby autoři soutěžních programů byli osobně přítomni na kterékoliv ze zmíněných akcí – odměny budou poslány na jejich adresy nebo bankovní účty, které sdělí organizátorům.

 

2) Typy programů a jejich velikosti:

 

Programy přihlášené do soutěže musí být některého z následujících typů:

a) Hra, b) Aplikační program (nástroj, utilita, atd.) nebo c) Operační systém (DOS).

Nejsou povoleny jakékoliv druhy demonstračních programů nebo inter, jakožto ani žádné betaverze nebo nedokončené ukázkové verze programů – programy musí být ve finální verzi.

Z důvodu kompatibility je nutné, aby program fungoval na standardních počítačích Atari XL nebo XE (velikost paměti 64KB nebo 128KB typu Atari 130XE). Rozšiřující úpravy počítače mohou být podporovány, ale nesmí být povinně vyžadovány aby program běžel. Prověření kvality a kompatibility všech soutěžních příspěvků bude provádět ABBUC Software Ressort a všichni členové ABBUCu.

 

3) Formát a programovací jazyky:

 

Programy do soutěže mohou být posílány na 5,25” Atari disketách nebo jako ATR-soubory, ale musí být v Single (90KB) nebo Enhanced (130KB) hustotě. Krom toho je vyžadována stručná dokumentace, která může být obsažena buďto přímo v programu, nebo jako samostatný textový soubor. Je důležité použít Německý nebo aspoň Anglický jazyk a v krátkosti vysvětlit jak se program spouští a ovládá.

Program může být napsán v jakémkoliv Atari 8bit kompatibilním programovacím jazyce, ale nakonec musí být zkompilován tak, aby šel spustit bez nutnosti mít k dispozici cokoli dalšího. Jedinou výjimkou je povolení programů vyžadujících Atari Basic nebo Turbo Basic XL, neboť ty jsou používány všemi uživateli.

Není třeba dodávat jakékoliv zdrojové kódy soutěžních programů – zcela stačí jen spustitelný soubor.

 

Příjemné programování vám přeje ABBUC Software Ressort !!

(CharlieChaplin / Andreas Magenheimer) Mail

 

 

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Zasady ABBUC-Software-Contest 2006:

1) Zasady generalne:

 

Ostateczny termin składania prac do konkursu został ustalony na dzień 31 sierpnia 2006 (do północy). ABBUC zapewnia następujące nagrody:

 

1sze miejsce: 500 euro.

 

2gie miejsce: 250 euro.

 

3cie miejsce: 125 euro.

 

4te miejsce: 75 euro.

 

5te miejsce: 50 euro.

 

ABBUC będzie miał prawo do publikacji programów zgłoszonych do konkursu w wydawanym przez siebie magazynie; prawa autorskie pozostają własnością autorów, którzy mogą dowolnie dysponować swoim dziełem po zakończeniu konkursu. Prezentacja prac będzie miała miejsce na imprezie Unconventional we wrześniu, oraz w magazynach ABBUCa, zaś decyzje i rozdanie nagród będą miały miejsce podczas dorocznego spotkania ABBUCa w październiku. Autorzy prac nie muszą być obecni na żadnej z tych imprez, nagroda będzie

 

wysłana zwycięzcom pocztą lub na konto bankowe, zakładając, że ABBUC będzie posiadał te dane...

 

2) Typy i Rozmiary Programów:

 

Programy zgłoszone na konkurs muszą należeć do jednej z kategorii:

 

a) Gra, b) Aplikacja (również: Program Użytkowy, Narzędziowy itp.) lub c) System Operacyjny (DOS). Wszelkiego rodzaju dema/intra nie są dozwolone, nie są dopuszczalne również wszelkiego rodzaju wersje pre- i beta

 

(program wystawiany do konkursu musi być ukończony). Dla zachowania kompatybilności program musi się uruchamiać przynajmniej na komputerach Atari XL lub XE, co znaczy: na standardowych maszynach z 64 lub 128 KB pamięci. Rozszerzenia sprzętowe i sprzęt dodatkowy może być obsługiwany, ale nie może być warunkiem uruchomienia programu. Wierzcie, lub nie,

 

ale ABBUC Software Ressort, jak również członkowie ABBUCa sprawdzą "jakość" oraz "kompatybilność" wszystkich zgłoszonych prac...

 

3) Formaty i Języki:

 

Programy zgłaszane na konkurs mogą być wysyłane jako dyskietki 5,25" lub pliki ATR, ale dopuszczalne są tylko gęstości pojedyncza i rozszerzona. Co więcej, praca musi posiadać krótką dokumentację, która może być umieszczona w samym programie, lub w dołączonym pliku tekstowym. Ponadto istotne

 

jest użycie języka niemieckiego (lub w ostateczności przynajmniej angielskiego), oraz krótkie objaśnienie sposobu uruchamiania programu, żeby każdy mógł sobie poradzić z obsługą. Dopuszczone są wszystkie kompatybilne z Atari języki programowania, ale produkt ostateczny musi być skompilowany,

 

aby można było program uruchomić nie posiadając tego języka programowania. Jedynym wyjątkiem są programy napisane w Atari Basicu oraz Turbo Basicu XL, które to posiada każdy użytkownik Atari. Dołączenie kodu źródłowego programu nie jest wymagane, wersja skompilowana i uruchamialna jest wystarczająca...

 

Miłego programowania życzy ABBUC Software Ressort !!

 

(CharlieChaplin / Andreas Magenheimer) Mail

 

 

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Reglamento del concurso de software ABBUC 2006

Reglas Generales:

El plazo final de entrega es el 31 de agosto de 2006 a la medianoche.

 

ABBUC entregará los siguientes premios:

 

Primer Lugar: 500 euros.

 

Segundo Lugar: 250 euros.

 

Tercer Lugar: 125 euros.

 

Cuarto Lugar: 75 euros.

 

Quinto Lugar: 50 euros.

 

Para todos los programas concursantes, ABBUC tendrá el derecho de publicarlo en su revista; los derechos seguirán con el autor, quien podrá usar su programa libremente después del concurso.

 

La presentación de los programas tendrá lugar en la Feria No-Convencional de Septiembre y en las revistas ABBUC, donde la elección y premiación se realizará en la reunión anual ABBUC de Octubre.

 

No hay necesidad que el autor esté presente en alguno de dichos eventos, ya que el premio puede ser enviado a la dirección postal del autor o bien a su cuenta de banco, siempre y cuando ABBUC tenga los datos correspondientes…

 

Tipos de programa & tamaño:

Los programas del concurso pueden ser de alguno de los siguientes tipos:

 

Juego/s,

Aplicación/es (como Herramientas, Utilitarios, etc.) y

Sistemas Operativos (DOS)

No se permite ningún tipo de demos o intros, así como ninguna versión beta o preview (lo que significa que dichos programas serán descalificados).

 

Por razones de compatibilidad, el autor debe asegurarse que su programa funcionará en al menos en un computador Atari XL o XE, lo que significa máquinas estándar de 64 ó 128 kilobytes. Hardware adicional o extra puede ser utilizado, pero no debe ser un requerimiento poseer dicho hardware extra para que el programa funcione. Créanlo o no, pero tanto el organizador del evento como los miembros de ABBUC realizarán pruebas de "Calidad" y "Compatibilidad" para todos los programas concursantes…

 

Formato y lenguajes:

Los programas concursantes pueden ser enviados ya sea en disco(s) de 5¼ como en imagen(es) ATR, pero deben usar densidad SIMPLE (90k) o Aumentada (130k). Es más, el programa debe llevar una pequeña documentación, la cual puede ser incluida en el programa (internamente) o como una archivo de texto separado (externamente). Es importante que dicho texto se encuentre en alemán o al menos en inglés (y que explique brevemente cómo el programa debe ser cargado), de manera que cualquiera pueda utilizar el programa.

 

Todo lenguaje de programación compatible con Atari 8bit está permitido, pero todos deben ser finalmente compilados, de modo que se pueda cargar el programa sin que se necesite poseer cierto lenguaje de programación en particular. Las únicas excepciones aquí son los listados programados en Atari Basic o Turbo Basic XL, dado que cualquier usuario Atari posee dichos lenguajes.

 

Finalmente, no es necesario que nos envíen los códigos fuente de los programas en concurso, basta con se envíe el ejecutable final.

 

¡Mucha suerte en su programación! Les desea el equipo ABBUC.

 

(CharlieChaplin / Andreas Magenheimer)

 

 

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questions? mail to: software[at]abbuc[point]de

greetings and thanks - Andreas Magenheimer.

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What if it's an existing game which is not available for the 8 bit ? sort of remake/port ?

 

Well, one of the coolest entries for 2005 was Dynablasters and that was a full on port...?

 

i might try to get something together for this years' contest, depends on available time and if i have a good idea for a game. =-) Actually, could i just check a rule here; i know the games can't be released until the end of the competition, but can i add screenshots and show it off on my site without the download before that point...? Oh... and are multiple entries allowed, 'cos i might suddenly be inspired or something! =-)

Edited by TMR
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What if it's an existing game which is not available for the 8 bit ? sort of remake/port ?

 

Well, one of the coolest entries for 2005 was Dynablasters and that was a full on port...?

 

 

2004 ;)

 

i might try to get something together for this years' contest, depends on available time and if i have a good idea for a game. =-)  Actually, could i just check a rule here; i know the games can't be released until the end of the competition, but can i add screenshots and show it off on my site without the download before that point...? Oh... and are multiple entries allowed, 'cos i might suddenly be inspired or something! =-)

1000183[/snapback]

 

 

One can put a simple basic program to the contest, it has to be a "fully functional program" no demo or intro.... if it get's enough votes, it can win

;-)

 

To take part on the ABBUC Contest, one simply has to build something for the A8, even if it is a conversion.

F.E. When the YieARKungFu gets finished this year, it can be a part of the contest.

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Well, one of the coolest entries for 2005 was Dynablasters and that was a full on port...?

 

 

2004 ;)

 

Reminder to self; don't post until you've had at least two cups of coffee and are awake.

 

One can put a simple basic program to the contest, it has to be a "fully functional program" no demo or intro.... if it get's enough votes, it can win

;-)

 

Can i enter two programs though, that's what i was wondering... one thing i've yet to do is a "classic" scrolling SEU just using players for example, i've had ideas to make it look quite pretty but never got around to it and this'd be a good excuse.

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Can i enter two programs though, that's what i was wondering...  one thing i've yet to do is a "classic" scrolling SEU just using players for example, i've had ideas to make it look quite pretty but never got around to it and this'd be a good excuse.

1000192[/snapback]

 

There is no rule for only one entry.

Last year, MatoSimi got placed 2nd with Monex and 3rd with Laser Blaster.

 

But, I see a problem with your Reaxion game, because the first rights are given away. Perhaps it can take part with an extended version.

(Hello Andreas :) )

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But, I see a problem with your Reaxion game, because the first rights are given away. Perhaps it can take part with an extended version.

 

No, wasn't planning to enter Reaxion (and i can't extend it, it's already got 99 levels and a two digit level counter!) - i've got a couple of ideas for games.

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Hello folks,

just to answer some questions here... we tried to do the rules as simple as possible, so that really everyone can take part in the ABBUC software contest...

 

1) copyright / right of a premiere release: as the rules say, ABBUC does NOT! get the copyright for the programs; when writing the final rules, some members of ABBUC suggested that ABBUC should at least have the right of a premiere release on the magazine, but later we dropped this idea. Alas, some translations into other languages were already done and they (still) mention this idea. Well, to make it short: ABBUC does not mind if a program already appeared on someone`s own (private) homepage, ABBUC also does not mind if a program already got published in a foreign magazine using a foreign (non-english, non-german) language (like those czech, slovak and polish magazines). We know that most of the ABBUC members do not read/understand these magazines and thus they most likely never get these programs... BUT: we want to avoid programs taking part in the contest, that have been published widely already (for example programs that have been posted for download in some atari forum, like atari-age, atari-area, etc.) - except if the programs sent in are new ones or updated...

 

2) quantity of programs: one may send in as many programs as he wants; there is no limitation regarding the number of programs by one author; so if you like to program all missing C64 games for the A8 at once, you are allowed to do so... ;-) you can also send in educational programs if you like (we count them as games or tools, depending on the program)... but don`t try to impress us with the quantity of programs you send in, it is the quality that counts. No-one will win a prize, merely because he did send in the most programs...

 

3) tape?!? well, if you really want to send in your program on a tape, you are allowed to do so, BUT: please use standard tape format (not a turbo tape format, since we do not own a turbo tape) and most of all make sure, that the game can be converted / loaded from disk afterwards (don`t use memory areas like e.g. 0400-CFFF since no DOS and no gamedos will load such a program; try to keep the memlo higher than 0C00 for a gamedos and highrt than 1F00 for a DOS)...

 

4) filenames: if your program(s) uses the filename Autorun.SYS or Autorun.BAS please note, that we will rename it... ABBUC magazine uses DOS 2.5 and it allows only one Autorun.SYS or Autorun.BAS... (yes, last year we had one complaint, because we renamed one program from Autorun.BAS to something else... weird...)

 

5) pgm. languages: the rules say, that one can use any pgm. language, etc. etc. (read it!) BUT: please note, that we will NOT publish any of the standard Basic languages (Atari Basic, TB XL) nor the CTB-Runtime on the ABBUC magazine to save space... (last year the same guy complained this as a big disadvantage of his TB-XL program and the voting, since there was no TB XL on the mag. and one had to load it from another disk)...

 

6) release / download: this is a hot subject. Of course all Atarians want to have the programs of the software contest for free download. Alas, this is not possible! You may get the programs from the authors themselves after the contest, but as of yet there can be no download page for all the contest programs. Why ?!? simply because a) ABBUC spends money for the software contest (as prizes), b) ABBUC members have to subscribe the ABBUC magazine and pay money for it... So, since ABBUC members have to pay money to get the magazines and the contest programs, we cannot make these programs available for free (otherwise think of the angry reactions of our members...)

 

Currently we are thinking about the idea of releasing all contest programs on the ABBUC homepage for download (= for free!) for everyone - one year after the contest. So, if you are not a member of ABBUC, you have to wait one year to get (download) these programs - or if you do not want to wait for the contest programs to download them, become a member of ABBUC and subscribe the magazine... but as already said, at the moment this is just an idea... we have to talk about that at our next meeting in October (all members have to agree about this)... well, I would like to do it differently, but I am not the only ABBUC member (ABBUC is a club with approx. 400 members)...

 

More questions? Fell free to post here or e-mail me at:

software[at]abbuc[point]de

 

But please do expect approx. one week for a reply since I do not have internet at home... greetings from ABBUC - Andreas Magenheimer.

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Well,

another question, another answer...

 

- ports/conversions: we accept any game, no matter if it is a port/conversion or a completely new game. But the game should be self-programmed on an 8Bit Atari, no ports or hacks/cracks of (most likely not self-programmed) Atari 5200 games, please !! Other ports/conversions from different systems are always welcome !! So, if you wanna port (former unavailable) games from Sega, Nintendo, Spectrum, Commodore, Amiga, ST, PC, PS, PS2, DC, GB, MSX, etc. etc. etc. to the A8 you are allowed to do so...

 

greetings, Andreas Magenheimer.

 

P.S.: And if you write an emulator to load&play a certain game (of a different platform) on the A8, we count the emulator, not the game(s)...

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Well,

concerning Yie Ar Kung Fu... the game could only take part in the software contest if it were for 64k or 128k Atari computers (the current version requires 320kbytes RAM which is not allowed)... But, if one day a new version for 64k / 128k Ataris appears, you are allowed to send in this new version and take part in the software contest... greetings, Andreas Magenheimer

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Actually, all the work on Yie Ar Kung Fu is completely frozen, due to several reasons.

 

But (in the last phase) the game will be converted into 64k one, and all the stages will be loaded from disk. Or if the author packs all the data - it may appear as one file game for 130XE (there's still no data packed).

 

So - we'll see.

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But (in the last phase) the game will be converted into 64k one, and all the stages will be loaded from disk. Or if the author packs all the data - it may appear as one file game for 130XE (there's still no data packed).

 

As a suggestion to the author on that one, how about doing it both ways? The main core loads in, sniffs around to see what RAM there is and, if it's more than 64K, goes and loads all of the level data into the upper RAM. Otherwise it runs as a multiload - rather like the Spectrum 128K versions of games or a lot of Amiga and ST software.

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@TMR:

 

Yes you're right, that's exactly the plan. :)

 

But first vega must solve some "non-atarish" problems, then fight some issues in the game (it can occasionaly lock up and the player doesn't play FX at this time). And then... well - it won't die like some other atari-projects here. I'm sure! :)

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i'll try to finish also mine, but as you can imagine it's far from simple thing one question, what about 128 kb cart only version is it allowed?

[end of quote]

 

Well,

the rules say clearly that one can send in a 5,25" Atari disk (single or Medium/Enhanced format) or an ATR (or XFD or DCM) image. Carts or ROM dumps (ROMs or binaries or such) are not allowed. ABBUC wants to release the program(s) on the ABBUC magazine, so that every ABBUC member can use it directly. ROMs can only be used a) if they get burned to an Eprom/Flash-ROM, etc. or b) on an emulator. But we want to execute the program directly on the Atari, without the need of having to use an Eprom burner or an emulator...

 

But we allow disk-files as well as bootdisks... (also tapes if they can be converted to and loaded from diskette)... So, if you can convert your 128k program to a disk-based program, you can take part on the contest... greetings from ABBUC, Andreas Magenheimer.

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