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How many kb in a cartrige can an atari 2600 handle?


meltdown71835

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Changing where you put your money. j/k

 

Bankswitching is a method of accessing more memory than the system is designed to access. Basically, it's like putting one playing card on top of another...both cards are still there, but you can only "see" one at a time.

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Actually, the 2600 can directly address 4K of ROM. Bankswitching is done byhaving special memory addresses decoded by the cart hardware and used to select another bank of memory. It might look like

 

0x0000-0x0FFF bank 0 (2K)

0x1000-0x1FF8 bank 1 (almost 2K)

0x1FF9 - when accessed, select A into bank 1

0x1FFA - when accessed, select B into bank 1

0x1FFB - when accessed, select C into bank 1

0x1FFC - when accessed, select D into bank 1

etc...

 

This gives a constant 2K of memory at the low end of the cart, and a switchable 2K at the top of the cart, depending on the last address in the small range that was accessed.

 

[ 05-31-2002: Message edited by: Ben Combee ]

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Is it theoretically possible to jamb a miniaturized Nintendo 64 system board and one N64 cartridge game into an empty Atari 2600 cartridge case? The N64-in-an-Atari cart would have the standard 2600 cartridge circuit card interface so that it could be slotted into a standard VCS, but it would only use 2 lines for power, one line for RF out, a few more lines for Joystick port inputs, and it would bypass the rest of the 2600 console circuitry.

 

It would be kinda cool to pop a 2600 cart into any old VCS and play something as visually dazzling as Legend of Zelda: Ocarina of Time.

 

Ben

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I think that the best method of bankswitching (for beginners) would be the Robotank method...the other block is called up whenever you jump to a subroutine, and switched back automatically when the sub ends. That way, you never have to match up address locations when you switch.

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That's a neat method. I never read about that one before. But I don't think there's currently a way to make cartridges that support anything except F4, F6 and F8 bankswitching. So using Activision's FE method would limit distribution to emulators and Cuttle Cart.

 

-Paul

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