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Press Release: AMERICA'S VIDEOGAME EXPO 2006 ANNOUNCED


ed_fleming

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This update is being delivered one week early to VGXPO fans, vendors and other interested parties. Notice to editors and journalists, please note that this release is under embargo until March 29, 2006. Journalists interested in obtaining interviews should contact Susan Fleming, at sfleming@vgXpo.com

 

The VGXPO website will be updated next week, March 29, 2006. The update will include PDF registration forms for exhibitor & vendor packages, discount hotel accommodations, single day and weekend tickets, VIP packages, Halloween party tickets, LAN registrations, and awards banquet passes.

 

 

AMERICA'S VIDEOGAME EXPO 2006 ANNOUNCED

 

 

Gamers rejoice for consumer oriented videogame convention in Philadelphia, October 27 – 29, 2006

 

 

Philadelphia, March 29, 2006 – Lunar Tide Communications, Inc. announces the return of America's VideoGame Expo (VGXPO), a high-profile consumer gaming event, to the Valley Forge Convention Center, October 27 - 29, 2006.

 

America's VideoGame Expo is a celebration of video and computer games for the avid and casual gamer. Attendees will have the opportunity to play the newest, coolest games, meet game industry celebrities and legends, compete in tournaments, and buy new and retro games.

 

"America's VideoGame Expo promises three days packed full of videogame celebrations," said Ed Fleming, founder of VGXPO. " VGXPO is a destination where gamers can come together to celebrate videogames and the culture that games are helping to define."

 

VGXPO is a gaming festival that celebrates the positive impact that videogames have had on the US culture since the 1970s. The convention provides a forum for the game industry to celebrate its stars, icons and legends. When a gamer comes to VGXPO he will have the opportunity not just to play & buy the latest games (and the classics) but also have the opportunity to meet the people responsible for their creation.

 

Now in its second year, America's VideoGame Expo was created to provide US game players with conventions on par with similar international game events, such as the Tokyo Game Show, Korea's G-Star convention and the German G|C expo. In 2005, VGXPO attracted 17,000 attendees and over 40 exhibitors.

 

 

 

"We're thrilled to bring VGXPO back to Philadelphia," said Fleming. "This year's expo will feature the best that videogames have to offer and lots more."

 

The following is a sample of some of the events and exhibits that are planned for VGXPO 2006:

 

- Exhibitors showcasing the latest games for current and next-generation gaming platforms

 

- Conference panels, presentations and discussions

 

- Dozens of vendors selling games from the 70's, 80's, 90's and today

 

- Halloween costume contests and COSPlay

 

- 24-Hour Gaming: non-stop gaming action Friday night through Sunday, featuring

 

o The VGXPO Arcade

 

o Card Gaming and Table-Top Games

 

o BYOC LAN Center

 

- Massive gaming competitions and tournaments

 

- The second annual VGXPO Lifetime Achievement Award

 

- VGXPO Robot Wars

 

- Videogame icons, legends and celebrities

 

- Battle of the VideoGame Bands contest

 

- And much more

 

For more information regarding America's VideoGame Expo, visit us on the web at www.VGXPO.com

 

 

 

###

 

America's VideoGame Expo, based in Philadelphia, is part of Lunar Tide Communications, Inc. a company that develops videogame related events and educational services. It's core service, the VideoGame.Net Experience, is an educational program that teaches students in 6th through 12th grades videogame design and production. Since 2003, the VideoGame.Net Experience curriculum has been taught to over 1000 students. Camps and after-school classes are run in partnership with Penn State University, Hofstra University, Rutgers University, and California State University. For more information please visit us on the web at www.videogame.net

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