RSS Bot Posted May 15, 2006 Share Posted May 15, 2006 I've decided to back-burner the AI routines to get some polish in place for the Midwest Gaming Classic. This weekend I got the score routines in place, end of round & game messages, as well as a debounce routine. The debounce routine should eliminate the problem where a fireball occasionally gets stuck in a shield then flies off at maximum speed when you move your shield away. For the Midwest Gaming Classic I've set the Game Winner to be determined by the first to win 2 games. I'll increase it to 5 later, and possibly add an option for selecting # of games to win. I'm thinking about making the difficulty switches control the paddle direction for the top players. It feels like it might play better if the top players went in the opposite direction. Medieval_Mayhem.zipmm20060514PAL.binmm20060514NTSC.bin http://www.atariage.com/forums/index.php?a...&showentry=1552 Link to comment Share on other sites More sharing options...
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