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Reskenge


R. Jones

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This is the very first programming related thing I ever did for the 2600. It's a graphic hack of Donkey Kong.

 

You play as a skeleton, whose skin has been stolen by a Malicious Taxidermist.

 

I was going to replace the single color barrels with deer heads (because [1] a taxidermist would have easier access to deer heads, [2] they're covered in dangerous spikes, and [3] they're easier to throw) but I discovered that there was no color map for the single color objects. When I get a better undertanding of asm, I'll probably come back and finish this, or at least use the awesome skin on a clothes rack sprite in something.

 

Reskenge.bin

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This is the very first programming related thing I ever did for the 2600. It's a graphic hack of Donkey Kong.

 

You play as a skeleton, whose skin has been stolen by a Malicious Taxidermist.

 

I was going to replace the single color barrels with deer heads (because [1] a taxidermist would have easier access to deer heads, [2] they're covered in dangerous spikes, and [3] they're easier to throw) but I discovered that there was no color map for the single color objects. When I get a better undertanding of asm, I'll probably come back and finish this, or at least use the awesome skin on a clothes rack sprite in something.

 

Reskenge.bin

 

Any Screen Shots for this game?

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