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Kenfused's Blog - First post in a while


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Beef Drop 7800 is done. The first 20+ carts have been made. More will be made at a rate depending on how fast the first ones sell. They are currently all using recyled ballblazer carts and will have pokey sound.

 

Q*bert has been renamed BonQ for now. I am not 100% sure if that will be the final name. I still prefer *FoQc* (fairly obvious qbert clone) or *FoQr* (fairly obvious qbert rip off). Maybe I should make two versions. I want something that sounds like a word you would say if you knocked yourself on the head, or a nice one syllable acronym maybe? Or maybe call it "Ode to Q*bert". I don't know. There still is a way to display Q*bert in the current version. I alluded to it in a post but don't know if anyone has figured it out.

 

To Dos:

(1) Displays scores of last game on the title screen. Real Q*bert doesnt display your scores after it goes back to the title (unless you made one of the top scores) and I think that is a little annoying.

(2) Blink Level number on level intro screen before Q*bert moves to demo the level (just noticed this in MAME recently).

(3) Support Q*bert "Hard" mode, which isnt really that hard. It seems to advance by one level the enemy order, big deal. Maybe it also speeds it up a little. If it doesn't, I will.

(4) FHMC qbert would be nice, but it would take more time than it would be worth. I have a hard time getting past level 3 in FHMC Q*bert. I have never seem Q*bertha even. I guess I can look for a MAME cheat. The order that enemies come out on its default level seem to match the original or seemed that way. I have no clue though how Q*Bertha fits in.

(5) Memory card/Atari vox memory support (maybe)

(6) Atarivox talking support would be nice if someone could come up with settings and phonetics for that.

(7) Demo mode would be nice.

 

Adding more difficulty levels will be done for sure. Not sure about the rest.

 

 

 

http://www.atariage.com/forums/index.php?a...;showentry=1781

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