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Great Exploitations - Superbug demo candidate


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Sadly, I have not spent as much time on Superbug as I think I should. The basic gameplay is coming along, but the tedium of adding new tracks by hand was a little daunting. Instead I've been working on a track editor, but so far it's text-based, clunky, and needs a lot of work.

 

Although there are no new tracks yet, I have made some improvements:

 

Changes since the last release include:

Attract mode inspired by arcade game, with music

Slower acceleration but same top speed, offering more challenge

Ice is more slippery

Improved appearance of roadway

Yellow bug to match overlay on the real game

Timed game with finish line at end of track

Dual control all the time (left port=joystick, right port=DC)

Two-speed transmission in bug (shifts automatically for now)

Probably more that I am forgetting

 

I will send the binary to Al late this evening, so if there's anything small I should fix or add, let me know.

SuperbugVgXpo.bin

 

http://www.atariage.com/forums/index.php?a...;showentry=2243

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