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EricBall's Tech Projects - Hunt and chase returns


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Hopefully this will be the last update to the enemy AI routines. I would appreciate if the various level creators can update their levels to the latest code (using the Leprechaun Level Editor, v20061101) and see how well things work. For the attached WIP the leprechauns eventually find the player at the starting position, something I was having great difficulty accomplishing with drop off detection.

 

The Leprechaun (and player) color indicates the direction their joystick is pointing:

CODE

gold UP

orange DOWN

pink LEFT

blue RIGHT

purple UP & LEFT

violet DOWN & LEFT

lt blue UP & RIGHT

cyan DOWN & RIGHT

 

A lighter color means the leprechaun is in hunt mode, versus chase mode. The AI is mostly based on the last action and hunt versus chase mode. See do_enemy in LEPBANK1.ASM for the gory details.

 

 

http://www.atariage.com/forums/index.php?a...;showentry=2277

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