Lettuce.
So I can't do hamburgers. I tried and tried but could not get multicolored sprites to work. It kept giving me the sprite as if it was not multicolored. So I decided to instead put lettuce in the game. I put in a lettuce sprite. And I have it moving back and forth. I don't really know how to define variables yet, so I had to guess. I am guessing this is ok? Because it works. It's right after org $1000.
MOVETIMER = $64MOVETIMER2 = $65DIRECTION = $66
I also had to reacquaint myself with using assembly. It had been awhile since I last used it. Well, I was using it in Pokemon Mini programming, but not like this. It's different. I also need to figure out how to make the Commodore 64 read joystick movement. I want it so if the player presses fire, the game would start. Then it would switch to a blue screen with cloud sprites moving to simulate speed, and some radish enemies and you shoot peas at them. It'd be all kinds of veggie fun.
5 Comments
Recommended Comments