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My thoughts on everything.

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Two ghosts

Spent all day working on getting a second ghost in level 2. I finally suceeded, but noticed it wasn't moving. So I spent about 3 hours getting the ghost to move. I think I finally did. I noticed something though: when the guy keeps banging against the wall, the game slows down. I made it so that only happens on level 1. Because level 1 is done and I don't know how I fixed it. I'll make it a "feature". The score is missing and I know why. The life counter starts at 0 and I know why that

ruby R and silver S

I worked all day yesterday on this. About 10 hours of programming was spent trying to make this game work. And at about 9:30 p.m., I got it working. I am almost out of room. I used 1,980 bytes out of a possible 2,084. But I got the first part done. So now that it's done, here's the plan:   The Odyssey 2 always starts in the last bank. If it's a 2k program (like it is now), it will just start. But if it's a 4k program, it will start in bank 2 out of 2. But if it's an 8k progra

Illinois Smith and the Jade j

I worked on the game this morning, trying to get a treasure in a room. I got the ghost moving. I got the treasure in the room. I made it so if the treasure is gotten in a room, the room gets locked. There is the rare, semi-precious Jade j that Illinois Smith (use your imagination) needs to get. This all takes place within a pyramid and the ghosts are the mummified spirits guarding the letters. Remember that ghosts can go through the walls. Believe it or not, that is actually easier to


atari2600land in Chris's Second Odyssey

Venture is stupid

So I was playing Venture for the Atari 2600. OMG it's sooooo HARD. It's like it doesn't even help that you can shoot at the enemies because they move constantly, not to mention you can't shoot across the room. Heaven forbid that. And this room is really dumb. Who thought this would be possible? God forbid Stella show these screens correctly. There's bars on all four sides. I tried using phosphor but it didn't help at all. And if you're lucky enough to complete all the rooms, you get no

Early work - level 13

So while designing a level, I noticed I would need the enemies to move pretty slow. So instead of making the underwear move slow, I decided to make a new enemy to move slower. So I made a snail. I also made some changes to some sprites. I added white parts to the ghost's eyes and fixed Ulysses's right hand. I composed a song right before I went to sleep last night. I just wish there was a better way to plot out the screen, like if I would want a brick, just put a 1 and then the pr

another new return of the Ugly Uppity Umpire.

I'm back working on the Game Boy because it's a lot better than Odyssey 2 programming. And I like the Game Boy. I resumed work yesterday after a month of not working on it. I had forgotten some stuff I needed to know programming the game. Then I went to sleep for 15 hours. And then I got up at about 8 a.m. and worked some more on it. I finished level 12. I think I fixed a bug related to Ulysses's walking animation. I don't know why but I think I did a really good job designing the unde

Venture clone

I am in the beginning stages of making a clone of Venture for the Odyssey². My "Q" adventure game doesn't seem to be really connecting with me so I've decided to drop that and instead work on this. And work I did. It took a few hours and tons of retries but I finally got the beginning of it. It took FOREVER to figure out why the dot was going through the walls. But I figure I somehow magically put screen display code in the correct place now. And when I say "early" I mean early. The ti

Web site crap.

So I got an email saying my website provider is changing its nameservers and I need to do something about that since my registrar isn't with them. So I look it up and it's Tucows. So i go to Tucows' webpage and it said if Tucows is my registrar, then I need to contact my website provider for any help. I used the WHOIS lookup and see that my nameservers are corrected to the new ones. I'm guessing why I got that e-mail (hoping why I got that e-mail) is that they told it to send it to anyone whos r

I don't know what to do!

So I was looking through my website when I ran across this project using the letter q that I forgot about. Luckily I have saved my .a48 (code) for the game just in case I forgot about it and wanted to look at it if I rediscover it (which I did). So I have come into a quagmire. I have a question: Which q project should I continue? Or should I work on both at the same time? I don't know. I know the Odyssey² needs more games like "Q", but at the same time, "Quirky Q's" is a lot more interesting to

Reverse insomnia.

I have a disease called "reverse insomnia" now. I made it up, but I still have it. It's when once you go to sleep, you don't want to wake up. I fell asleep at about 2 a.m. last night. I got up briefly at around 4 p.m. or so and then went back to sleep and didn't wake up until 7:30p.m. But the problem is, if you told me to go to sleep now, I could sleep for a long period of time. But since 7:30 I have been fighting to stay awake. It led me to the Quirky Q's program.   I thought I was do

quirky q's

So I have been hard at work working on an Odyssey² game called "Quirky Q's." It's about getting q's in various ways. Our intrepid q lover (who bears a striking resemblance to Pac-Man), can't get enough of the quality letter q. But what would a game be without an enemy? Enter the q hater. He hates the letter q so much he wants to stop anyone who likes the letter q from getting any. I worked on this so long these past couple of days.   I had insomnia. I kept thinking of ways to make the

That didn't last long.

I tried to get my Pokemon Mini game so it wouldn't do this sometimes: But I have decided to give up on that because I can't. Last night I had an idea for a banana joke (for my banana joke book). I lived dangerously: went to sleep and hoping I wouldn't forget all about it. I woke up a couple of hours ago and just now put the following joke in:   What color is your back when you slip and fall on a banana peel? Yell “Ow!”   Too bad it's only one joke I thought up


atari2600land in bananas.

The brown desert

Deserts are orange. That isn't good. Why? Because I want to put a desert in the hamburger game for the Game Gear. And as it turns out, almost all junk food is also orange. I made a desert picture, put it in the game, and it was tough to tell where the onion rings were going because the desert sand was almost the same color as the onion ring. My solution: Make the desert brown. And to make sure people recognize it as a desert, I put in two cacti. (It scrolls. There really are 2 cacti. I

Doing the same thing twice

Last night I worked on my Game Gear game. I think I broke it, so I went to sleep. I woke up this morning and tried to do the same thing again, only this time it worked. I thought I had broken the game after that because I tried to get rid of a long pause after you shot the chicken nugget, but I think I fixed what I had. I changed the background of level 1 back to the realistic clouds I had tried earlier. And I also changed the game over screen because I didn't like what I had before.  

I'm making a book.

I've been making a book with rebus puzzles off and on (mostly off) for the past 2 1/2 years. The ultimate goal in all this is to create enough puzzles to fill a 36-page booklet with them and the answers. I have been doing a little research about what to call them. I ran across a page where they're called "Wuzzles" but that seems to be a registered trademark. Which is too bad because I was going to call my book "Attack of the Wuzzles." So I used google and it says they're traditionally called "Re

More bug fixes.

Another playthrough and I found a bug. The game froze if you hit the back of the cat's throat. I fixed it. Then I found another bug pertaining to the window at the beginning of level 5. Then I fixed that and made some more changes to the code. I had to shorten the song in level 2 to make all my changes fit. I have 2% free in that bank. I made the health score save instead of resetting to 100% if you restart the game.   I think I got rid of all the instances where spritess "flash" on th

Bug fixes.

I have to give up on the Odyssey 2 game. It's being a stupid jerk and not working right. So I gave up on it. Why get angry if the stupid idiot computer is being stubborn?   Someone discovered a bug in Frank the Fruit Fly. I was like "oh great. " But in going to fix it, I discovered how to warp to a screen that needs fixing. It involves going into Emulicious and changing the .sav file with the Memory Editor. Which will help immensely if there are any more bugs that need to be fixed. So


I don't like the letter q. It seems so redundant. You could just as easily spell "quick" as "kwick" and if you say both, none would be the wiser as to their spelling. So am I an alien? I am going to make a game called "Q Haters" for the Odyssey 2. If you press 1 at the "SELECT GAME" screen, you'll start the game. All I have is a level intro screen that in my opinion looks rather cool, like you're going down a tunnel, which is what I wanted it to look like. And I plastered the words "NEW LEV

Updating the menu.

So I decided that the gnome game shouldn't be gnomes, but Nintendo got it right about the octopus. So I redesigned the game and made it an underwater scene. It now has eight possible tentacles to go down and attack the celery. Not only do squids and stuff have 8 tentacles, it's also a good number for computing with, dividing evenly into 256. And I renamed the game since I moved it to the ocean. And that meant redesigning the menu. I found a whole bunch of stuff that could be changed in order to

Designing a menu.

I decided to break up into indivisual games the games in Adventures of the Stalk of Celery, my Channel F game I was making. I got the urge to work on Channel F for no apparent reason again. I sure do wish I had a flash cart for the Channel F. Anyway, the cartridge's menu looks like this: I think I will need to make the screen thinner and more centered for it to all fit on the screen. And now my eye hurts. Not that it was hard, my eye just starts hurting for no apparent reason sometimes

Frank the fruit fly - 12/28/2022

Had a good xmas. The cat seems more adventurous now. She goes in my room sometimes and walks around. But we still don't know where she hides. She is good at hiding. Hours at a time. I worked on Frank the Fruit Fly some more. It hit me that the game did not have a PAUSE function. So I put one in. And then the animation broke when Frank got to a certain y position. So I spent all morning fixing it. I got up at about 4:30. I've been working here for 6 hours trying to make it all work. If you'd


Let me tell you a story. One that ended, oh, about a half-hour ago.   After our dog of 9 years Zoe passed away this September, mom got pretty lonely (like I'm chopped liver?) She needed some companionship while I was sleeping, I guess. So two days ago, some friend brought a cat over. Well, this friend's son did. We let the cat out. And two minutes later, she was gone. We looked for her, tore up pretty much the whole house. Nothing. We began thinking that she might be outside which is b


atari2600land in personal stuff

Going Bananas - game #2 (part 2)

I thought to myself, "Wednesday was going to be good weather wise, why not work on this some more?" It took HOURS to get the scanline problem fixed for now. Every time I add something, I need to redo the dumb scanline so it's a steady 262. Sometimes it takes an hour, sometimes more. This time it was more. But I finally got a box (the ball) moving left in a "random" lane. I now have 355 bytes remaining. They're still threatening us with a "winter storm" with ice and crap tomorrow (no sn


atari2600land in Atari 2600

Going Bananas - game #2

OK. So I am mostly done with "Oh Well," the first game in my Going Bananas cartridge. I want to put 3 1k games in one cartridge along with a 1k menu to choose between the games. Pressing the reset switch at any time will take you back to the menu. But I'm getting ahead of myself now.   We here are poised for a big ice storm Thursday with the possibility of power outages due to the 1/4-1/2 inches of ice we're expected to get. I don't want to be almost done with something only to have th


atari2600land in Atari 2600

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