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Petit Computer Gameplay video of Adventure of a Witch: The Flightful Night


Kiwi

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Petit computer is a programming interpreter for the DSiWARE. The resources they give you a massive. You're working with 1 meg of memory for your program, lots of VRAM for graphics and the system clocked at 66Mhz for your game.

 

Ok, I got the brief introduction out of the way and I should show you the videos of a game I made last October I been mentioning on my blog.

 

Attract mode:

Short play:

 

Longer play:

 

This is my very first action game I made. Also, my first game engine that works. I learn a ton programming this game and I applied the knowledge over to the Colecovision C language. I'm getting better at making game kernel which the code will be smaller and let the content be bigger. I love the limitation of the Colecovision and 1KB of RAM is enough, plus I have 4 KB of VRAM I can use for data(as long as the power cord and RF cable don't cross :mad: ). Nanochess border trick is extremely useful and telling me how much load I'm putting on the VDP every frame. Also learned how to use the NMI {} loop to count how many time this loop occur when the screen is updating, decreasing the chance writing 0s in the first charset.

 

I hope you guys enjoy the videos. If you have a DSi or 3DS that have Petit Computer and want to get this game, then you can go to this page to get the QR code to retrieve my game. http://petitcomputer.wikia.com/wiki/Adventure_of_a_Witch:_The_Flightful_Night

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