High score function for celery game
So I added a high score function for "The 50-foot-tall Stalk of Celery." But in order to display it, I had to slow down the game. Which is no problem because I then sped things up. I am still not getting the "waitvsync" thing. I just do things until they work. Which sometimes takes a few hours, like in this case. I almost had it. It was resetting at 100 points, but then scoring 99 points made the high score be 99 points. Wrong. So I fumbled around a workaround and I think I made it work. Time to try it on the Odyssey 2. Oh no, the score isn't showing once the game starts. So, like I said, I put in a waitvsync command, which apparently slowed down the game, so I had to speed things up, like for example, make the machine go 2 pixels left instead of 1 if the joystick is pressed left. I think I'm doing pretty good for someone who has no idea what they're doing. Right now, the four digit high score is blue. I'm wondering if I should leave it like that or change it. If I change its color, I don't want yellow because it would blend in real well with the title screen. I have used about 1,500 bytes (2,048 maximum). I also changed it so it gets faster at 25 and 50 points instead of 50 and 100. In addition to this, I also worked a little more on the Manhole game. I also got a whole bunch of Odyssey 2 manuals in the mail today. So my Odyssey 2 literature collection is growing. I still would like a manual for KC's Krazy Chase. I altered the celery manual, putting in new screenshots that show the new 4-digit high score. I don't really get why people think it's so cool. I mean, Atari 2600 games don't have it, and it just resets to 0 once the power is turned off. But oh well. So once Traffic, GoSub 2 and Celery get published, it will triple the Odyssey 2 games I have published. Nice Ice, which is coming this holiday season, will make it 6. I doubt Celery will be made this year. As for when Celery is finished, I don't know whether to continue the cat game, or go back to an even older project, making it better putting in stuff I've learned since I last attempted it, or to completely start it over again from scratch (my A-Star like game with the rolling face). Any suggestions? Here's a link to the revised instruction manual.
http://www.atari2600land.com/celery/celeryinstv2.pdf
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