Troll routes
So I started work on the PlayStation game I'm making again. Jack and the Beanstalk. You know, the silent one . Anyway, I tried to make the troll chase after Jack, but it looked bad, so I tried to make the troll bump into the trees and not go through them like Jack does. I must have spent four hours trying before I decided it was useless and gave up. Instead, I have the troll go a patterned route, which is much more predictable. I think I'll have the castle guards chase after Jack once you climb up the beanstalk, which, by the rate I'm going, I'll get to in about 2020. And it will probably still be silent. I really should work on this more. I will once I get the cable that will allow me to test it on a real PS1. I tend to buy stuff used and then get all thrilled about having it. That's the way I did the Atari 2600. I wasn't born to have it when it came out, so I bought one in 2006. Now I have over 300 games for it. When the PS1 originally came out, I was using the SNES and N64, so I never had a chance to play it until I got one a few years ago. So I put in the troll pattern and if Jack touches the troll, it starts over again. I will add lives, though. There will be beans at the end of each screen for Jack to get, so it's kind of like GoSub. I need to put the bean sprite into the game. So anyway, I was up until 9pm last night which is late for me. I just got back from the flea market. It sucks now, so I won't be going to the other ones any time soon.
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