Intellivision. part 2
As it turns out, I think that WAS the cord I was looking for. It must have gotten damaged somehow. One of the four things got pushed in so nothing would fit. I was somehow able to fit the F/M adapter in the thing though. The fold got unbent long enough to stop me from preventing it to be plugged in. So I tried making the INTV work again, and voila! Success! Now I have He-Man playing in the background as I am typing this. I noticed a game store I go to does this: show demo modes all day without anyone playing the game. I don't do it as long as they must, and I'm wondering if it damages the game or console if I did. And AtariAge member GroovyBee was kind enough to help me solve the banana problem I was having. But I am wondering is why are people downloading the banana picture itself and not the program I wrote for it. I am trying to think up ideas for a game to go along with it, as that would make a groovy title screen. Perhaps ants can crawl on it and I can make it be like the celery game I made for the Odyssey 2. So, in essence, the fly swatting game from Mario Paint.
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