The ghost of celeries past
I'm back working on Celery's Challenge for the Intellivision. I dug my INTV out of my garage and hooked it up, and it still works. I made a 12th level last night and now I've made #13. The 13th one pushed me over the 16k limit. I'm now at 16.5k. And I added a new enemy: Ghost stalks. They're white stalks of celery. They have an unusual trait: They can go through walls. But they are just like vegetarians, on a fixed path, going back and forth. I think I'm going to use the ghosts more since they're easier to program. So I am wondering how many more levels I can fit in the game. If there are too few, I probably won't release it then. I think I'll go back and simplify the code so I can fit more levels in.
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