Jump to content
  • entries
    4,913
  • comments
    2,713
  • views
    1,805,992

51560


atari2600land

451 views

I played Ms. Pac-Man on the Game Boy. I got the highest score I ever got. 51560. I got to the fourth maze. There were three bananas. And my game ended when I tried to go back and get a dot I missed. It's really hard when there are four of them and only one of you. And touching one is deadly. I would have just put three ghosts in the maze, possibly two. Because four is just too hard. I was figuring out which Game Boy cartridge shells to harvest. It ended up being a Frankenstein cart. One back and a different front. I worked on Oranges some more. There was a bug that worked its way into the game where the second orange doesn't move. So it was really easy for me to test the ending. It works good. I had made a song, but I decided the high notes were too high. I discovered I couldn't change the NR24_REG variable to change between notes apparently. So I had to settle on one. I chose a lower one, but the notes' ranges could only be between C and about E or F in the same octave. So if it sounds kind of weird, the reason is because the lower notes had a small range. So I guess nobody cares about wanting a cart. And you know what? I'm fine with that. I've been testing it on a real brick Game Boy to make sure it's just right before I call it finished.

0 Comments


Recommended Comments

There are no comments to display.

Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...