I had an idea to get out my ActionMax and test it just to see if it still works. It had been in a hot garage for most of the summer. The first find was the gun, atop some PS1 games in a box. So I dug under the box. There was the ActionMax console. So I just took the whole box in and realized the sensor wasn't in there.
So I went back into the garage, and looked for it. The first thing I did was look in the controllers, etc. bin. Luckily for me, it was in there. So I got the sensor back in the house. I went and got some C batteries for the game, when I noticed there were 2 C batteries sitting on the table. So I used those instead. I had put two batteries already in the thing, just in case it would decide to corrode on me. So I put took out two batteries when I was done with it so that wouldn't happen. I put them back in.
The next step was to get a tape. I had all my ActionMax games. I chose Sonic Fury since that is the most common ActionMax game. It was rewound to the beginning. I pressed play. It was already at the enemy testing part. I shot the flashing enemy light. It works!
I then plugged in the DVD player so I could test Snowman's Land. I figured it would work since Bubba's Buck Blastin' did. I shot at a snowman. Hit detected. It works as well. So I'm happy. But I am still wondering about an idea for a third homebrew game. Should I even make one? Not many people asked for Snowman's Land, so it's either the system's popularity is declining, or they're breaking more often. The machine is 30 years old. I just now remembered I was going to play it in May for its 30th anniversary. I totally forgot!
Oh well. I will keep the Actionmax out. I'll play Blue Thunder for its 30th anniversary next month, and then Pops Ghostly in October (I love Halloween!) But man, I wish there were more games for it. 7 does not seem like enough. But I'm guessing Worlds of Wonder were low on ideas as well, otherwise the company might not have hastily ditched the machine.
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