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Orange on Halloween


atari2600land

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Yesterday and today I worked on my Game Gear game "Oranges." Basically a stripped-down port of the Secret Government Waffle Project. Yesterday I got it working and today was spent trying to get a ding sound for each point made. I discovered that I could turn the channels off and on at will, so I filled channel 0 with one note and turn it on when I want a ding sound and turn it off when the ding sound is over.

This means though that the in-game music only has 2 channels, 1 and 2. I can't use channel 3 because it's a noise channel (like for static noises and stuff.) So that's what I did. I also worked on the game on Halloween night. What I did then was make the game go faster once 100 points was reached. These things seem so simple but when you actually try to implement them, they end up being overly difficult.

Tomorrow is my birthday and also Mom's doctor appointment. What fun, being with my stupid mom at the doctor on my birthday. It also means I have to get up earlier than normal. The appointment is at 10:30. So I doubt I'll be having a happy birthday even if mom was sane. Oh well.

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