28 - Supercross 3D
Download or listen to the podcast episode at atarijaguargamebygame.libsyn.com/28-supercross-3d
Feel the textures beneath your animated, dirt-chewing tires in Supercross 3D! Learn about how the tournament actually works (hint: don't read the manual), check out some of the hidden references in the list of competitor names, and learn what the heck a "nac nac" is in this dirty, dirty episode.
Also included are a couple curious song similarities, storytime segments featuring carbonated beverages and open-source operating systems, plus feedback from Rhett, RD, Björn, Roberth, Liam, Atarilbc, Arethius, Hakuzo, and JagMod! One of those may or may not correct a recurring mistake on my part.
Show Notes
General Links
jaguar.gamebygamepodcast.com
Jaguar Game by Game Podcast Store
Podcast Episode Guide
Michael Current's Awesome Atari History Timelines
Forums
AtariAge
atari.io
RetroVideoGamer
Game Links
Game on AtariAge
Game on MobyGames
Developer, Distributor, and Development
Atari Explorer Online, December 1994 (Tom Gillen interview)
Atari Explorer Online, September 1995 (Iain Laskey at ECTS)
Atari Explorer Online, October 1995 (Iain Laskey ECTS follow-up)
Jaguar Explorer Online, March 1997 (Martin Brownlow Interview)
Gameplay & Graphics Notes
Origin of the "nac nac"
Ending
Reviews
GamePro
Video Games
Next Generation
GameZero
Electric Escape
The Atari Times
Atari Gaming Headquarters
JustClaws JagSite
Video Game Critic
"Pathos" on Amazon.com
Advertisements
From Electronic Gaming Monthly, January 1996
Promo art can be found on Mobygames
TV/Movie/Game/Music/Book References
Vendors
Video61
Other References
ArcadeAttack interview
Feedback
Henri Gouraud
Storytime
My Mountain Dew "monument" circa 1995
(I figured this represented about 82 litres (21.7 gallons) of Dew)
Devuan Linux
Next up: Theme Park!
Edited by Shinto
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