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Life is crap


atari2600land

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I've decided to stop programming video games. Any new ones, anyway. I'll finish up what I have and then quit altogether. Perhaps my mood will get better and I won't say "life is crap" anymore. It seems most of my rage and frustration in life comes from the fact that I can't do what I want in programming. I know stuff I want to do is possible but god forbid I know how to do it. And then so I ask for help and nobody replies. Well, that's it.

 

So I have Golf and Frank the Fruit Fly. Golf should be ready by the end of the year, Frank not so much. I tested Frank a few days ago on a real Pokemon Mini and it's 99% great. The 1% comes from the fact that it won't reset when I turn the power button off. If I turn it off when I'm at the password screen and turn it back on, I'm still at the password screen. Most of the time.

 

Which is precisely the kind of crap that makes me want to stop programming video games. Because it's too hard and I hate challenge. Everything should be easy. Which is why they made Game Genies. For people like me who like video games but suck at them.

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No one has seem to notice that I have already deleted my blog entries.

I don't find programing hard or a challenge more than I do to get information pertaining to a bios function.

My issue is that in this day and age I have one person looking at my stuff and that one person was the only one to comment.  One time.

 

When you spend a solid weekend coding 800 lines of assembly code just for everyone to ignore your work then it sends a clear message.

So now I'm just going to work on my games at my pace and on my time.  Trust me when I say there is no one waiting in earnest for the Coleco version of Adventure.

I have zero animosity towards anyone and I enjoy the people around here but the Colecovision no longer attracts fans I guess.

Either way, that "On Fire" attitude I had in the beginning has just died out and at age 53 I have a ton of other things to do other than program a game no one has interest in.

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None of those changes in attitudes are surprising. In fact I bet a lot of older people here enjoy playing a game for a short amount of time and then dissecting and discussing the development behind it. The mechanics and philosophy and politics behind it - no matter how complex and engrossing the gameplay is - will usually win out.

 

We've seen it all and played it all. And the magic is no longer genuine magic, but a foothold on the ladder to yet more games and stuff.

 

We'll be waiting to discuss it.

 

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