A strip of orange.
So I decided to attempt to change the background color of the score in MidSpace. You'd think it would be somewhat easy to do, but instead it took hours of moving code around and trying different things. I gave up a couple of times. But something made me come back to it. I think it was boredom. Well, anyway, I finally did it. When I was finished, I went to test it on a real Atari 2600. This can be game-breaking. It may look fine in Stella but the screen may still jitter on a real Atari 2600.
Luckily for me, it worked well. This is what it looks like now:
This was done using assembly. Which is why it's 2k. If I had done a bB version, it would probably be 4k. But it's fun and frustrating to try and fit a complete game in just 2k.
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