Stupid blinking score
I sat there for a few hours trying to make the score not blink when you die. I went back a few versions to see if it always did that. No, it didn't. But what changed? After a few hours of trying to fix internal stuff like turning the screen on and off, when suddenly I found the problem: The Game Gear's limitations was to blame. You can't put 8 or more sprites on a single vertical line. That's what was happening when the burger was going down really far. So I made it stop a little bit upwards and that made the score stop blinking. The score is made up of three sprites, and the life counter is another, and the burger is 4 sprites. When all 8 of them are on the same x-axis, the Game Gear goes "I can't handle this!" thus making the score (and not the burger) flicker. I thought the limit was 8, but apparently it's 7. Which begs the question of how something like Space Invaders works on the Game Gear.
PGA Tour '96 came yesterday. It works great. So now I have all the 1996 Game Gear releases. Which isn't much to get excited about since there were only like 10 or so. I also have The Lost World which I think is the last one and it was released in 1997. (Unless you count Majesco and the first hamburger game.)
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