Odyssey 2...021
Spent the first few hours of the new year trying to work on an Odyssey 2 game. I introduced a new variable and then wanted to set it before the game started. So I started out with bank 3, which is where the Odyssey 2 starts out all roms. I got the keyboard semi working, but the switch to the other bank to start the game was not working on a real Odyssey 2. Try after try happened until I found the reason: I was switching to the wrong bank. Instead of switching to bank 2, I was switching to bank 0. I still don't know what banks 1 and 0 do in a 4k game.
I also discovered that the YES button and Y button do the same thing. Same with NO and N button. I am wondering if there is some way to change that. I used those buttons in my game. I made it so any other button press does nothing (well, except for the normal keyboard pressing beep.) This is how the code ended up looking.
waitforbuttonpress call gfxon waitforbuttonpress2 call 013dh mov r1,a xrl a,#02dh ; N key jz no_button_pressed mov a,r1 xrl a,#02ch ; Y key jz yes_button_pressed jmp waitforbuttonpress2
The "call 013dh" refers to that line of code in the BIOS that reads button presses. I then moved the result in r1 for it to read. If it's not N, NO, Y, or YES, then it loops back. It waits for a button press, so the game just freezes until a button is pressed. I'm also guessing this is why none of the games use the keyboard during game play.
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