Jump to content
  • entries
    4,998
  • comments
    2,729
  • views
    1,813,605

Xybort (part 4)


atari2600land

272 views

This morning I worked on Xybort. I added an enemy ship to shoot at. I also added some custom sound effects.

xybort5.png.c889c5a149758f5182d4240269ffcb72.png

Next, I'm going to work on the enemy ship to move. But I guess this isn't going to be a very thrilling game. It needs something. I'm wondering whether I should add stuff to not shoot at that also moves. Putting the sound effects in was hard because I had to shut off the sounds manually since I put in non-BIOS sounds. This required two sound effect timers: One for the ship shooting and one for the exploding sound. It took a total of a couple of hours.

0 Comments


Recommended Comments

There are no comments to display.

Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...