Attractive
Attract Mode is now in place. I've set it to start after 20 seconds of idle time on the menu(button not pressed, mouse not moving). It currently returns to the menu after 75 seconds(utilitizing the 2nd fireball's launch timer). You can also return by hitting Game Select or by pressing and then releasing Paddle Button 1(the button release is required else options will inadvertently be modified). Hitting Game Reset during attract mode will start a new game. I'm debating making it play a full round before returning to the menu.
Tweak to Distance Calc Tables to improve gameplay. I noticed it was too easy to kill the player to the left/right of you as if you'd catch a fireball and move to the left/right edge of the screen they would ignore the fireball and start moving back and forth. (fireballs considered too far away are ignored)
Tweak to trophy display so it doesn't stop mid screen.
Finished Chris' great Textured Castle suggestion.
I've also included a couple spreadsheets in the zip and updated the README to tell what's in each file.
This will be shown at next weekend's VGXPO, so I'd appreciate any feedback. especially if you spot a problem.
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