I'm a slow programmer.
That subject works on so many levels.
Anyway, I sat down and patched the relative exits for the proper detection of the Zero Nybble case. No bugs or troubles in adding it. I altered room 6 so that it used relative exits for the dead exits instead of normal exits in the main rom. Since there's literally no visible change to the player (... again. ) I'm not going to bother posting the rom this time.
The rest of this week is going to be split up between thinking about items/mobs and working on the Scrapdog project.
0 Comments
Recommended Comments
There are no comments to display.