Jump to content
  • entries
    4,955
  • comments
    2,719
  • views
    1,809,638

One Sick Puppy


atari2600land

323 views

Our dog is sick again. We took him to the vet earlier today because his back legs look like they hurt because he was walking all funny, but he just sent us home with some more medicine to try. Hopefully this stuff'll do the trick this time, and if not, he'll do an X-ray to make sure that it isn't a spinal problem. Anyway, right now he's laying on the couch, and I'm worried to leave him here alone, but I'll have to because me and my mom have to go to the post office and go downtown to get the game I pre-ordered (FFVI Advance came in yesterday afternoon.) Between the drama, I did manage to spice up the title screen to Bevious by making the white thing look more like a sparkle and the yellow bars now move away from you if they come too close, which I like, but apparently you can't do something like b>x-20 in an if statement, so that took up three extra variables to do. I now have ten variables left, and this game is going to get really complex, what with different enemies and their movements, etc. Let's just hope I have enough variables to do the job. PS, if someone can help me get this scrolling upwards, it'll look really cool. I tried to, but failed.

4 Comments


Recommended Comments

Can you do b+20 > x ? since that would parse better to ASM.

I tried that and it said "invalid keyword: x"

bB doesn't support calcuations in if-then statements yet, but there's no reason why that statement would need any extra variables. Just do this:

 

temp1=b+20:if temp1>x then ...

Link to comment
Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...