As fast as you can
Finally, time for another update of Gingerbread Man!
There have been lots of changes, and I don't feel like listing them all, but I'll mention a few:
- Sounds, scoring, lives, different bosses, continue feature
- Bonus timer; When it ends another enemy emerges
- Levels should be less frustrating
- Secret level warp screen (PM me if you want to know how to get there)
- Score changes black if you continue or warp (to reveal cheaters )
The final boss will be unreachable to those with a black score to encourage people to actually play the game the right way. Plus, continues won't be allowed on this screen, though they are now. For testing you can see the WIP final screen by pressing select on the first level. This screen is not too playable yet.
You're supposed to be at the bank of a stream and the funny-looking sprite is supposed to be a fox swimming in the water. The perspective is a little funky - I'm not sure how well this works.
I think I need some help with the swimming fox! It's an 8-wide sprite with a 4-wide missile that's supposed to be his back that you can jump on in a pinch.
EDIT: new version that doesn't start a level over when you die and 2nd screen is fixed:
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