T&P BGM?
I've been debating whether I should have background music while you're playing Asses of Fire. I've wrote a tune for level 1 in MIDI format. What do you think? Should I program this in? As for bank breakdowns, since this will be a 32k game, here's what I have in mind:
bank 1 - title screen info/main game info
bank 2 - level 1 screens/info
bank 3 - level 2 screens/info
bank 4 - level 3 screens/info
bank 5 - level 4 screens/info
bank 6 - level 5 screens/info
banks 7 & 8 - possible music/Easter egg(s)/additional game info.
As for the sprites, Raccoon Lad generously redid them and I worked them into the game. Check out the Terrance & Phillip thread in the Atari 2600 Basic forum for more info. Here's the breakdown for levels:
level 1 - The Plains
level 2 - The Desert
level 3 - The Icelands (possible slipping/sliding action)
level 4 - The Beach and/or Ocean
level 5 - The Pigs' Fortress
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