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Super Dodge Ball Advance


atari2600land

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Company: AtlusRelease Date: June 2001 (Launch Title)Size: 32 MegabitsNP's rating: 4/5 (vol. 145 p.116)ESRB rating: EI admit it: I've never played dodgeball in PE class. So I had no idea there were rules to the game. And not only that, there are formations like in football and stats to take into account when choosing a team, etc. I thought this was going to be a fun minigame type thing where you hit people with balls. How wrong I was. This makes dodgeball more like a Madden NFL game than dodgeball. I can't play this game, it's too hard, especially when I have no idea what I'm doing. And I'm guessing that it's one of those games where having the instruction booklet is of no use. If you're going to make a game like this, why not replace the rubber ball with a football and have the people run towards an end zone? It doesn't really help that there's also no professional dodgeball league and no dodgeball stars. But kudos to Atlas for trying something different, but I didn't like it because it was more complex than what I thought it was going to be.

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