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Ignorance Is Aggravating


atari2600land

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You know the saying "ignorance is bliss"? Apparently some smart person wrote that. It should be "ignorance is aggravating." How would I know? Because I'm ignorant. I can't learn anything even related to assembly. After typing garbage that's all Greek to me, it seems like it's a freaking miracle that what I wanted to happen actually happened. This comes after trying and failing to add a high score system in Traffic!. I can't figure it out. It's all stupid garbage I can't read. It's like if I visited Russia and couldn't read any of the signs because they're all in Cyrillic. I thought at one point I understood some stuff, but only understanding the basics makes you output only basic games. I ordered Rene's RAM cart for the Odyssey2. The main reason of learning Odyssey2 assembly is that nobody was making any games when I started. Now there's like 5 zillion games coming out, all better than mine. Maybe I should just leave making Odyssey2 games to the professionals. Besides, after Traffic!, I'm all out of ideas. I don't know if I want to make Super Giuseppe because if I can't figure out how to make a 2k game, heaven knows how much trouble I'll have with a 4k one! Or maybe just keep cranking out 2k games like Ed Averett did? Nowadays it seems like everything's been done on the system, from my simple games up to a Tetris clone (Puzzle Piece Panic). I'll look through the Atari 2600 2k game list and see if there's anything that hasn't been duplicated on the Odyssey2.

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Sounds like Burning Out is Aggravating. Give it a rest and come back to it. Other people know you're up to the task. When it gets too frustrating you forget you can.

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Assembly is a special kind of computer language because every instruction is so simple. So you have to use a lot of them to get anything done. This goes for all of the math operations too.

 

But, I've found that once you learn one assembly language, it's reasonably easy to pick up another - you just need to learn the differences.

 

I started learning assembly language with the 6809 on the Color Computer (after a failed start with 6502 on the Apple II). The 6809 is a nice processor as it has two 16 bit index registers, so addressing all 64K of RAM is easy. The CoCo also had memory mapped graphics and text screens. One of my first assembly programs was a bubble sort of the screen memory. Talk about your immediate feedback!

 

Anyway, spend some time with a good intro to assembly book and read the instruction sheets for different processors. Hopefully it will eventually start to make sense.

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