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Super Giuseppe again


atari2600land

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This is what I want level three of Super Giuseppe to look like.

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This is what it looks like right now.

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I would think what I would like would be possible since stuff like this was happening in the Traffic! versions with better graphics. I had since gotten rid of the better graphics in favor for the ability to choose random numbers. But since there are no random number getting scenarios in Super Giuseppe, I would think this would be possible. As you can see, I've added a boat swimming on the top of the large body of water that Giuseppe is swimming in. This is to create some illusion of movement. I've made the fish red because I wanted all the four major colors to be on the screen at one time (yellow, green, blue and red). If I could make what's in my want picture possible, you can see I would change the boat color to black (it actually would be dark gray.) Right now it's green. I'm thinking about adding a second fish if I have room. I want to have 1,024 bytes left over for the fourth (and final) level: Fido's Castle. Some stuff I would like to do is have a snow level and a desert level. Maybe if I make a Super Giuseppe 2. I want Super Giuseppe to be at most 4k. I've done a lot of work, and I can't possibly imagine how much longer it would take me to do an 8k game. I hope to have Super Giuseppe done by summer or fall since I'm now working on it full time, unless I stop and do something else. I had previously got so fed up in the last few days of programming that I vowed to give up, but something unknown kept me from doing that.

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