Marc Oberhäuser Posted April 9, 2007 Share Posted April 9, 2007 From CNET Game collector is archiving the best Henry Lowood, curator for the history of science and technology collections at Stanford University libraries, is in charge of a major project involving the archiving of 25,000-plus video games. Hear how the project started and where it goes from here. CNET News.com's Miriam Olsson reports. Video Quote Link to comment Share on other sites More sharing options...
Ross PK Posted April 9, 2007 Share Posted April 9, 2007 Very interesting stuff, and reminds me not to feel bad about taking the shrink wrap off a game since it will make the box bend in over time anyway. Quote Link to comment Share on other sites More sharing options...
y-bot Posted April 9, 2007 Share Posted April 9, 2007 Isn't that Ultima games he pulls out the box ridiculously expensive? y-bot Quote Link to comment Share on other sites More sharing options...
Fighter17 Posted April 9, 2007 Share Posted April 9, 2007 25,000 games, damn. Quote Link to comment Share on other sites More sharing options...
TheRedEye Posted April 9, 2007 Share Posted April 9, 2007 Isn't that Ultima games he pulls out the box ridiculously expensive? y-bot hahaha, holy shit you're right! That's Mt. Drash, it went for like $3,650 on ebay. He just chucks it back in like it's nothin'. I know Henry, I have to tell him. Quote Link to comment Share on other sites More sharing options...
Malc74 Posted April 9, 2007 Share Posted April 9, 2007 (edited) Isn't that Ultima games he pulls out the box ridiculously expensive? y-bot Yep, it's Escape from Mount Drash, and one went for $3000 a couple of years ago. I almost fell off my chair when he nonchalantly pulled it out of the box. EDIT - Beaten by Mr Red Eye! Edited April 9, 2007 by Malc74 Quote Link to comment Share on other sites More sharing options...
RJ Posted April 9, 2007 Share Posted April 9, 2007 Jeez, from what was said here I thought he'd removed the GAME disk from its box. I dont think he was THAT rough w/ it. Anyhoo, I'd put them in stronger/better boxes, like fireproof or something. Quote Link to comment Share on other sites More sharing options...
AtariJr Posted April 9, 2007 Share Posted April 9, 2007 i know what you mean.. the way he just threw it back in there like it was a copy of duckhunt or something... idk, i would have handled it like some of my saturn imports, slowly, gently, and gingerly. Quote Link to comment Share on other sites More sharing options...
MCHufnagel Posted April 9, 2007 Share Posted April 9, 2007 (edited) 25,000 games, damn. So what! I probably have close to that many on my hard drives! Edited April 9, 2007 by MCHufnagel Quote Link to comment Share on other sites More sharing options...
Ross PK Posted April 10, 2007 Share Posted April 10, 2007 25,000 games, does anyone think that is close to the total of every game that has been made since Pong? I honestly haven't got a clue. Quote Link to comment Share on other sites More sharing options...
Mayhem Posted April 10, 2007 Share Posted April 10, 2007 Yeah the Ultima game... makes it #13 I think that's known to exist (and the fourth that's complete)... bizarre seeing it there...! Quote Link to comment Share on other sites More sharing options...
Fellow Atari Man Posted April 10, 2007 Share Posted April 10, 2007 25,000 games, does anyone think that is close to the total of every game that has been made since Pong? I honestly haven't got a clue. I've heard that the total's supposedly closer to 100,000. Who knows... Quote Link to comment Share on other sites More sharing options...
vdub_bobby Posted April 10, 2007 Share Posted April 10, 2007 25,000 games, does anyone think that is close to the total of every game that has been made since Pong? I honestly haven't got a clue. I've heard that the total's supposedly closer to 100,000. Who knows... There are something like 10,000+ games for the C64 alone, so 25,000 is absurdly low. 100K is more likely, but even that is probably low. Hmm. I compiled some of these numbers before...looks like around 10,000 is a good number for console titles - add another 3-4K for handhelds. I'd bet that DOS, Windows, C64, A8, Amiga, Macintosh, and Apple ][ will all have around 5-10K each. Probably way higher for DOS and Windows, actually. Conservatively, then, if you add up all console, handheld, and the computer platforms listed you have around 50K titles. Then there are the coin-ops plus every other computer platform out there. 100K sounds like the right neighborhood. Quote Link to comment Share on other sites More sharing options...
Ross PK Posted April 10, 2007 Share Posted April 10, 2007 Well, to clarify so there isn't any confusion, I'm talking commercial games, not homebrews and free flash games on the net. Quote Link to comment Share on other sites More sharing options...
ewing92 Posted April 10, 2007 Share Posted April 10, 2007 i'm gonna do that, right down every single game ever made, on every system. the most complete waste of time ever, but it will be so awesome! then i will give an exact amount. Quote Link to comment Share on other sites More sharing options...
AtariJr Posted April 10, 2007 Share Posted April 10, 2007 i'm gonna do that, right down every single game ever made, on every system. the most complete waste of time ever, but it will be so awesome! then i will give an exact amount. >.> i have a list of all my games.. with the numbers >.> helps me not get duplicates cause i forget which games ive sold or kept sometimes. Quote Link to comment Share on other sites More sharing options...
kevincal Posted April 11, 2007 Share Posted April 11, 2007 (edited) You should check out a videogame collecting database like www.rfgeneration.com . I think there something like 30,000 games there. Also, about the shrinkwrap. They'd be much better off just cutting a slit around the top opening. That way, they can keep the wrap on, and still check out the contents. That would be so fun going through all of those games and organizing them. Edited April 11, 2007 by kevincal Quote Link to comment Share on other sites More sharing options...
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