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What have you actually PLAYED? Weekly Top Ten for 2009


cvga

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Weekends are great things!

 

Superman - 5 mins

Asteroids - 10 mins

Missile Command - 8 mins

Adventure - 10 mins

Ice Hockey - 9 mins

Stargate - 10 mins

Ms. Pac-Man - 10 mins

Othello - 10 mins

Kaboom! - 5 mins

Breakout - 5 mins

Empire Strikes Back - 10 mins

Centipede - 10 mins

Dig Dug - 15 mins

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Colecovision

Donkey Kong 45 mins

Carnival 30 mins

Mouse Trap 60 mins

Gorf 15 mins

 

C64

Peanut Butter Panic 30 mins

 

Atari 7800

Joust 45 mins

Centipede 60 mins

Galaga 75 mins

Robotron 75 mins

 

Atari 2600

Space Invaders Arcade 15 mins

Berzerk Voice Enh 30 mins

Circus 60 mins

Frogger (Official) 30 mins

Pac-Man Aracde 30 mins

Phoenix 30 mins

Galaxian Arcade 30 mins

Asteroids 15 mins

Skiing 15 mins

Q*Bert 15 mins

Kaboom 30 mins

Medieval Mayhem 150 mins

Maze Craze 15 mins

Communist Mutants 15 mins

Fireball 15 mins

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My wife and I played some 7800 games after lunch today...

 

Asteroids [coop mode rules!] (7800) - 30 minutes

Centipede [coop mode again] (7800) - 10 minutes

Dig Dug (7800) - 10 minutes

Donkey Kong (7800) - 30 minutes

Ballblazer (7800) - 10 minutes

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OK, here's my times for this past week...

 

Park Patrol (C-64, emulated in VICE): 271 minutes in 3 sessions

Rescue Terra I (2600, emulated in Stella): 181 minutes in 3 sessions

 

A note to Park Patrol: Finally my efforts of "rolling" the game have fruited. Actually, the game doesn't roll, instead of that it stops scoring at an arbitrary score between 990.000 and 999.990. In my case it stopped scoring at 994520. Since the game stops scoring, it also stops giving additional extra lives at that point, which are normally given every 20,000 points. Thus the only thing that still goes up is the level counter. I made it to Level 39 before I lost all my lives, as shown in this screenshot:

post-8393-1237760559_thumb.png

 

I played this game in PAL emulation all the time. After that, I tried it on NTSC, and surprisingly the game is slower on NTSC, including the music, which is also played in a lower key. On the other hand, this game shows a lot of slowdowns in PAL mode when many enemies are on screen (due to most of them, and also most landscape objects, actually being software sprites). These slowdowns are not as remarkable when played on an NTSC machine.

 

Now that I've reached this goal, I think I'll finally stop playing this game for now.

Edited by Kurt_Woloch
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My wife and I continued going through our 7800 carts this afternoon..

 

Choplifter! (7800) - 15 minutes

Donkey Kong Jr. (7800) - 15 minutes

Galaga (7800) - 15 minutes

Jinks (7800) - 10 minutes

Joust (7800) - 10 minutes

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Over 3,000 minutes logged for the second week in a row with lots of new games played this week (mostly for the 7800). Here is the Week 12 Top Ten...

 

1. Kaboom! (2600) 302 minutes

2. Park Patrol (C-64) 271

3. Medieval Mayhem (2600) 255

4. Rescue Terra I (2600) 181

5. Galaga (7800) 150

6. Robotron (7800) 120

7. Circus Atari (2600) 90

8. Centipede (7800) 85

8. Joust (7800) 85

10. Peanut Butter Panic (C-64) 75

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My wife will be thrilled to know that Peanut Butter Panic made it in the top 10!

 

What is this game like? I'm pretty sure that I have it but I don't have my C-64 hooked up.

 

It's a two player game and each player has to jump up and catch these stars to make a peanut butter sandwich before "the snarfs" take them away.

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