VectorGamer Posted April 18, 2009 Share Posted April 18, 2009 Atari 2600 Galaxian Arcade 5 mins Pac-Man Arcade 5 mins Moon Patrol 5 mins Ms. Pac-Man 5 mins Atari 7800 Galaga 30 mins Centipede 10 mins Xevious 10 mins Tower Toppler 5 mins Colecovision Pepper II 10 mins Quote Link to comment Share on other sites More sharing options...
Wickeycolumbus Posted April 19, 2009 Share Posted April 19, 2009 Lady Bug (2600) - 15 minutes Super Mario World (NES) - 20 minutes Quote Link to comment Share on other sites More sharing options...
sandmountainslim Posted April 19, 2009 Share Posted April 19, 2009 Add Atari 2600: Phantom Panzer 25 minutes Alternate Adventure 40 minutes KO Cruiser 30 minutes River Patrol 20 minutes Treasure Below 20 minutes Quote Link to comment Share on other sites More sharing options...
accousticguitar Posted April 19, 2009 Share Posted April 19, 2009 Here are the games 1. Kaboom! (2600) 4,345 minutes 2. Park Patrol (C-64) 3,529 [....] You wouldn't happen to have kept stats on how many people played each game, would you? One fanatic playing a game for 8 hours a day for a couple of weeks could make a game look pretty darned popular, so it'd be nice to know how many people played the games -- esp the top 10 or so. It does skew the stats for awhile (maybe a long while) How about if you put a limit on how many minutes a person can be credited for playing a given game each day? For example, I think 30 minutes per day per game would be a reasonable limit. That would also reduce the impact of the high score club games. Quote Link to comment Share on other sites More sharing options...
+cvga Posted April 19, 2009 Author Share Posted April 19, 2009 Here are the games 1. Kaboom! (2600) 4,345 minutes 2. Park Patrol (C-64) 3,529 [....] You wouldn't happen to have kept stats on how many people played each game, would you? One fanatic playing a game for 8 hours a day for a couple of weeks could make a game look pretty darned popular, so it'd be nice to know how many people played the games -- esp the top 10 or so. It does skew the stats for awhile (maybe a long while) How about if you put a limit on how many minutes a person can be credited for playing a given game each day? For example, I think 30 minutes per day per game would be a reasonable limit. That would also reduce the impact of the high score club games. I thought about that before but decided against it for several reasons... 1. I don't think someone who plays one day for an hour should count less than someone who plays 30 minutes for two days. 2. I'm not sure a game shouldn't fare well in the Top Ten if someone is actually spending that much time with it. 3. Lots of people only post once per week with their stats for the full week. They would have to include additional information for me to know how many times they played. 4. If we could get more people to post, one person would have a very difficult time skewing the stats. Quote Link to comment Share on other sites More sharing options...
Ransom Posted April 19, 2009 Share Posted April 19, 2009 4. If we could get more people to post, one person would have a very difficult time skewing the stats. That does indeed seem to be the key to the whole thing. Quote Link to comment Share on other sites More sharing options...
Atarian7 Posted April 19, 2009 Share Posted April 19, 2009 78 minutes of 2600 Kaboom! Quote Link to comment Share on other sites More sharing options...
Ransom Posted April 19, 2009 Share Posted April 19, 2009 Dragonfire (2600): 30 minutes Yar's Revenge (2600): 20 minutes Quote Link to comment Share on other sites More sharing options...
Kurt_Woloch Posted April 19, 2009 Share Posted April 19, 2009 (edited) OK, here are my times for this week... (Yes, I know I'm the type of guy who plays the same game for several hours in total, or sometimes for two hours or more straight, during one week)... but at least I played several different games this week, reviewing many homebrew games that were posted here in the last weeks: DROL (Atari 8-bit) 282 minutes (in 4 sessions) (that's the 8-bit HSC game of this week) Star Wars: The empire strikes back (Parker Brothers) (2600) 241 minutes (in 3 sessions) (the 2600 HSC game of this week) Eggs (Arcade) 107 minutes (in 2 sessions) (the Arcade/MAME HSC game of this week) Frantic (Colecovision) 93 minutes (in 2 sessions) (cool new homebrew similar to Berzerk, but still a bit unpolished) Jr. Pac Man (7800) 70 minutes (tried out the new version with intermissions, but didn't make it to the 3rd one) Intensity (C-64) 30 minutes (remembered this game, but - uh - I think I've got enough of this one for now) K.O.Cruiser (2600) 9 minutes (I think that's the "release candidate" now, but I'm not that much into boxing games) Wasp! (7800) 3 minutes (I quit playing this rather quickly after I realized it never gets any harder) Ballblazer (WIP) (2600) 2 minutes (this isn't really a game yet, so no point in playing it for longer) Ant Demo (2600) 1 minute (well, only a running ant... had tried everything you can do after a minute) That's about 14 hours in total! I could only afford that much time because Monday was free (Easter Monday). A note to Drol which I think fits here best: The title screen says this game is by Aik Beng. Actually, his name, according to MobyGames, is Benny Aik Beng Ngo, who seems to be a relative of Tony Ngo, who created Park Patrol. Together they also created "Bandits" for Sirius, and Tony Ngo also designed "Squish 'em", also for Sirius. And actually, you can see some similarities between "Drol" and "Park Patrol"... the usage of high-resolution graphics with heavy use of software sprites (which also applies to Bandits, but not to Squish 'Em), and some similarities in the fonts used. I have to admit I like all of Tony and Benny Ngo's games, at least the ones they're credited for. Edited April 19, 2009 by Kurt_Woloch Quote Link to comment Share on other sites More sharing options...
sandmountainslim Posted April 19, 2009 Share Posted April 19, 2009 25 minutes of A VCS Tec Challenge.......I LOVE the game but HATE the name! They shoulda just called "Aztec Test" or something if they didn't wanna use Aztec Challenge. Wp Quote Link to comment Share on other sites More sharing options...
accousticguitar Posted April 19, 2009 Share Posted April 19, 2009 35 minutes of Missadventure Revised (with 5 dead dragons). Quote Link to comment Share on other sites More sharing options...
accousticguitar Posted April 20, 2009 Share Posted April 20, 2009 Millipede 15 minutes Miniature Golf 10 minutes Quote Link to comment Share on other sites More sharing options...
VectorGamer Posted April 20, 2009 Share Posted April 20, 2009 Colecovision Galaxian 60 mins Defender 60 mins Pepper II 45 mins Mouse Trap 30 mins Donkey Kong 15 mins Frenzy 15 mins Centipede 15 mins Gorf 15 mins Quote Link to comment Share on other sites More sharing options...
Herbarius Posted April 20, 2009 Share Posted April 20, 2009 (edited) Okay, this time I kept track of all the games I played, not only Atari games. VCS games are played on real hardware unless stated otherwise. Star Wars Episode III (GB Adv) -- 150 min Played using Emulator, .I just felt an urge to play that game after seeing the movie again... Enduro (VCS) -- 60 min I'm getting better... Quake (PC) -- 40 min Played using the "JoeQuake" engine, which features superior graphics. Battle Isle (PC) -- 40 min Played using the DOSbox Emulator. Actually it was "Data Disk One", I still can't win the very first mission! And the usual stuff... Pac-Man (VCS) -- 30 min Centipede (VCS) -- 30 min Total: 350 min Thats almost 6 hours, but I would've played more if I had more time... Edited April 20, 2009 by Herbarius Quote Link to comment Share on other sites More sharing options...
midnight magicman Posted April 20, 2009 Share Posted April 20, 2009 Vanguard 5200 - 15 min Space Invaders 5200 - 15 min Realsports Football 5200 - 30 min Missle Command 5200 - 30 min Centipede 5200 - 30 min Berzerk 5200 - 30 min Peace Quote Link to comment Share on other sites More sharing options...
Wickeycolumbus Posted April 20, 2009 Share Posted April 20, 2009 Kaboom (2600) - 5 minutes My first Kaboom session... Not as good as everyone says, but still fun. Mike Tyson's Punch Out! (NES) - 5 minutes Not my type of game... Save Mary (2600) - 20 minutes Quote Link to comment Share on other sites More sharing options...
Ransom Posted April 20, 2009 Share Posted April 20, 2009 Kaboom (2600) - 20 minutes Dodge 'Em (2600) - 10 minutes Dragonfire (2600) - 15 minutes Quote Link to comment Share on other sites More sharing options...
+cvga Posted April 21, 2009 Author Share Posted April 21, 2009 (edited) Major Changes in the Week #16 Top Ten. Lots of new games added for the Atari 8-bit. The 5200 and Colecovision also get lots of play... 1. DROL (A-8bit) 282 minutes 2. Star Wars - Empire Strikes Back (2600) 241 3. Air Raid (2600) 145 4. Eggs (Arcade) 107 5. Kaboom! (2600) 103 6. Frantic (COLV) 93 7. Galaxian (COLV) 85 8. Pepper II (COLV) 80 9. Defender (COLV) 75 10. Jr. Pacman (7800) 70 Keep posting! Edited April 21, 2009 by cvga Quote Link to comment Share on other sites More sharing options...
VectorGamer Posted April 21, 2009 Share Posted April 21, 2009 Major Changes in the Week #16 Top Ten. Lots of new games added for the Atari 8-bit. The 5200 and Colecovision also get lots of play... 1. DROL (A-8bit) 282 minutes 2. Star Wars - Empire Strikes Back (2600) 241 3. Air Raid (2600) 145 4. Eggs (Arcade) 107 5. Kaboom! (2600) 103 6. Frantic (COLV) 93 7. Galaxian (COLV) 85 8. Pepper II (COLV) 80 9. Defender (COLV) 75 10. Jr. Pacman (7800) 70 Keep posting! I guess the nice weather was responsible for keeping the times low in the bottom half of the table... Doing yard work, renovating a bathroom and building an arcade cabinet has significantly cut into playing time for me. Quote Link to comment Share on other sites More sharing options...
VectorGamer Posted April 21, 2009 Share Posted April 21, 2009 Colecovision Galaxian 15 mins Mouse Trap 15 mins Quote Link to comment Share on other sites More sharing options...
midnight magicman Posted April 21, 2009 Share Posted April 21, 2009 Reactor - 30 min Bowling - 40 min Peace Quote Link to comment Share on other sites More sharing options...
Wickeycolumbus Posted April 21, 2009 Share Posted April 21, 2009 Save Mary! (2600) - 45 minutes Cabbage Patch Kids: Adventures in the Park (2600) - 10 minutes Quote Link to comment Share on other sites More sharing options...
Ransom Posted April 22, 2009 Share Posted April 22, 2009 Kaboom! (2600) - 20 minutes Canyon Bomber (2600) - 5 minutes Circus Atari (2600) - 15 minutes Dragonfire (2600) - 15 minutes Quote Link to comment Share on other sites More sharing options...
sandmountainslim Posted April 22, 2009 Share Posted April 22, 2009 Add for 2600: AVCSTech Challenge - 55 minutes Adventure 8k- 50 minutes Asteroids Arcade- 35 minutes Base Attack- 35 minutes Air Raid- 20 minutes KO Cruiser- 20 minutes Quote Link to comment Share on other sites More sharing options...
Wickeycolumbus Posted April 22, 2009 Share Posted April 22, 2009 Save Mary! (2600) - 45 minutes Quote Link to comment Share on other sites More sharing options...
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